// Token: 0x06004171 RID: 16753 RVA: 0x0014A704 File Offset: 0x00148B04 private int AddVertex(CSGVertex v0, List <Vector3> vertices, List <Vector3> normals, List <Vector2> uvs, Dictionary <int, int> cache, VertexHash hash) { int key = hash.Hash(v0); int result; if (cache.TryGetValue(key, out result)) { return(result); } vertices.Add(v0.P); normals.Add(v0.N); uvs.Add(v0.UV); int num = vertices.Count - 1; cache.Add(key, num); return(num); }
/// <summary> /// helper for caching duplicated vertices /// </summary> private int AddVertex(CSGVertex v0, List <Vector3> vertices, List <Vector3> normals, List <Vector2> uvs, Dictionary <int, int> cache, VertexHash hash) { var h = hash.Hash(v0); int value; if (cache.TryGetValue(h, out value)) { return(value); } vertices.Add(v0.P); normals.Add(v0.N); uvs.Add(v0.UV); var id = vertices.Count - 1; cache.Add(h, id); return(id); }
/// <summary> /// helper for caching duplicated vertices /// </summary> int AddVertex(CSGVertex v0, List<Vector3> vertices, List<Vector3> normals, List<Vector2> uvs, Dictionary<int, int> cache, VertexHash hash) { var h = hash.Hash(v0); int value; if (cache.TryGetValue(h, out value)) { return value; } vertices.Add(v0.P); normals.Add(v0.N); uvs.Add(v0.UV); var id = vertices.Count - 1; cache.Add(h, id); return id; }