private void OnGUI() { using (var scope = new GUILayout.ScrollViewScope(scroll)) { scroll = scope.scrollPosition; GUILayout.Space(10); HeaderGUI( ); GUILayout.Space(10); if (!FolderGUI( )) { return; } GUILayout.Space(5); TextureGUI( ); GUILayout.Space(5); if (!PrefabBakerGUI( )) { return; } GUILayout.Space(5); EditorUtils.BoxGUI(() => { BakeSettingsGUI( ); GUILayout.Space(5); var h = GUILayout.Height(30); if (GUILayout.Button("Bake", h)) { Baker.Start( ); } }); GUILayout.Space(5); SceneLightmapsGUI( ); } }