private void ActionMenuState() { DiseaseManager diseaseMgr = DiseaseManager.Instance; if (Controller.GetPressDown(SteamVR_Controller.ButtonMask.Touchpad)) { Vector2 touchpad = Controller.GetAxis(); if (touchpad.y > 0.5f) { diseaseMgr.ChooseDisease(TouchPad.Up); } else if (touchpad.y < -0.5f) { diseaseMgr.ChooseDisease(TouchPad.Down); } else if (touchpad.x > 0.5f) { diseaseMgr.ChooseDisease(TouchPad.Right); } else if (touchpad.x < -0.5f) { diseaseMgr.ChooseDisease(TouchPad.Left); } } if (triggerState == Trigger.PressDown) { diseaseMgr.ChoiceDisease(); } }
private void Awake() { _diseaseManager = GetComponent <DiseaseManager>(); // 질병관리자의 isAutomatic변수를 true로 변경 _diseaseManager.isAutomatic = true; _stateShowObj.SetActive(true); }