void ProgramStarted() { sensor = new SensorProximidad(extender); Debug.Print("Program Started"); camera.BitmapStreamed += camera_BitmapStreamed; controlWindow = GlideLoader.LoadWindow(Resources.GetString(Resources.StringResources.controlWindow)); camaraWindow = GlideLoader.LoadWindow(Resources.GetString(Resources.StringResources.camaraWindow)); GlideTouch.Initialize(); btn_start = (Button)controlWindow.GetChildByName("start"); btn_stop = (Button)controlWindow.GetChildByName("stop"); btn_start.TapEvent += btn_start_TapEvent; btn_stop.TapEvent += btn_stop_TapEvent; sensor.ObjectOn += sensor_ObjectOn; sensor.ObjectOff += sensor_ObjectOff; Glide.MainWindow = controlWindow; }
// This method is run when the mainboard is powered up or reset. void ProgramStarted() { /******************************************************************************************* * Modules added in the Program.gadgeteer designer view are used by typing * their name followed by a period, e.g. button. or camera. * * Many modules generate useful events. Type +=<tab><tab> to add a handler to an event, e.g.: * button.ButtonPressed +=<tab><tab> * * If you want to do something periodically, use a GT.Timer and handle its Tick event, e.g.: * GT.Timer timer = new GT.Timer(1000); // every second (1000ms) * timer.Tick +=<tab><tab> * timer.Start(); *******************************************************************************************/ // Use Debug.Print to show messages in Visual Studio's "Output" window during debugging. Debug.Print("Program Started"); //Carga las ventanas controlWindow = GlideLoader.LoadWindow(Resources.GetString(Resources.StringResources.controlWindow)); camaraWindow = GlideLoader.LoadWindow(Resources.GetString(Resources.StringResources.camaraWindow)); GlideTouch.Initialize(); sensor_prox = new SensorProximidad(extender); //Inicializa los botones en la interface btn_start = (Button)controlWindow.GetChildByName("start"); btn_stop = (Button)controlWindow.GetChildByName("stop"); btn_start.TapEvent += btn_start_TapEvent; btn_stop.TapEvent += btn_stop_TapEvent; actual = Estado.ESTADO_1; camera.CameraConnected += camera_CameraConnected; camera.BitmapStreamed += camera_BitmapStreamed; //Selecciona mainWindow como la ventana de inicio Glide.MainWindow = controlWindow; sensor_prox.ObjectOn += sensor_prox_ObjectOn; sensor_prox.ObjectOff += sensor_prox_ObjectOff; }
// This method is run when the mainboard is powered up or reset. void ProgramStarted() { /******************************************************************************************* Modules added in the Program.gadgeteer designer view are used by typing their name followed by a period, e.g. button. or camera. Many modules generate useful events. Type +=<tab><tab> to add a handler to an event, e.g.: button.ButtonPressed +=<tab><tab> If you want to do something periodically, use a GT.Timer and handle its Tick event, e.g.: GT.Timer timer = new GT.Timer(1000); // every second (1000ms) timer.Tick +=<tab><tab> timer.Start(); *******************************************************************************************/ // Use Debug.Print to show messages in Visual Studio's "Output" window during debugging. Debug.Print("Program Started"); //Carga las ventanas controlWindow = GlideLoader.LoadWindow(Resources.GetString(Resources.StringResources.controlWindow)); camaraWindow = GlideLoader.LoadWindow(Resources.GetString(Resources.StringResources.camaraWindow)); GlideTouch.Initialize(); sensor = new SensorProximidad(extender); //Inicializa los botones en la interface camera.BitmapStreamed += camera_BitmapStreamed; text = (TextBlock)controlWindow.GetChildByName("status"); btn_start = (Button)controlWindow.GetChildByName("start"); btn_stop = (Button)controlWindow.GetChildByName("stop"); sensor.ObjectOn += sensor_ObjectOn; sensor.ObjectOff += sensor_ObjectOff; btn_start.TapEvent += btn_start_TapEvent; btn_stop.TapEvent += btn_stop_TapEvent; //Selecciona mainWindow como la ventana de inicio Glide.MainWindow = controlWindow; }