/// <summary>Creates a new canvas context for the given canvas element.</summary> /// <param name="canvas">The canvas handler for a particular canvas element.</param> public CanvasContext(CanvasTag tag) { // Apply the tag: Canvas = tag; Path = new VectorPath(); }
/// <summary>Creates a new canvas context for the given canvas element.</summary> /// <param name="canvas">The canvas handler for a particular canvas element.</param> public CanvasContext2D(CanvasTag canvas) : base(canvas) { }
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