Component CreateBackButton(Microsoft.Xna.Framework.Game game) { var btnBack = new Button(game, "Return") { HorizontalOrigin = HorizontalAlign.Center }; btnBack.Position = new Point( Game.GraphicsDevice.Viewport.Width / 2, Game.GraphicsDevice.Viewport.Height * 7 / 8); btnBack.Clicked += (s, e) => Exit(); return btnBack; }
void CreateBackButton(Game game) { var btnBack = new Button(game, "Return") { HorizontalOrigin = HorizontalAlign.Center }; btnBack.Position = new Point( Viewport.Width / 2, Viewport.Height * 7 / 8); btnBack.Clicked += (s, e) => Exit(); _gui.Add(btnBack); }
void CreateButtons(Game game) { var btnBack = new Button(game, "Return") { HorizontalOrigin = HorizontalAlign.Center }; btnBack.Position = new Point( Viewport.Width * 3 / 4, Viewport.Height * 7 / 8); btnBack.Clicked += (s, e) => Exit(); _gui.Add(btnBack); _modeButton = new Button(game, "Total") { HorizontalOrigin = HorizontalAlign.Center, IsVisible = false }; _modeButton.Position = new Point( Viewport.Width / 4, Viewport.Height * 7 / 8); _modeButton.Clicked += (s, e) => { LoadRankType(_orderByHighscore); }; _gui.Add(_modeButton); }