public static void DrawSquareInPosition(FoxDraw foxDraw, int x, int y) { Random rnd = new Random(); foxDraw.FillColor(Color.FromRgb((byte)rnd.Next(0, 255), (byte)rnd.Next(0, 255), (byte)rnd.Next(0, 255))); foxDraw.DrawRectangle(x, y, 50, 50); }
public void Square(int xCoordinate, int YCoordinate) { var foxDraw = new FoxDraw(canvas); for (int i = 1; i < 4; i++) { foxDraw.DrawRectangle((xCoordinate + 40) * i, (YCoordinate + 40) * i, 50, 50); } }
private void PositionSquare(FoxDraw foxDraw, Random rnd) { double x1 = rnd.Next(300); double y1 = rnd.Next(300); double a = 50; foxDraw.FillColor(Color.FromRgb((byte)rnd.Next(0, 255), (byte)rnd.Next(0, 255), (byte)rnd.Next(0, 255))); foxDraw.DrawRectangle(x1, y1, a, a); }
public static void PositionSquare(FoxDraw foxDraw, int x, int y) { { foxDraw.StrokeColor(Colors.LightSeaGreen); for (int i = 1; i < 4; i++) { foxDraw.DrawRectangle(x * i, y * i, x, x); } } }
public static void SquareDrawer(FoxDraw foxDraw) { int x = 0; int y = 0; for (int i = 1; i < 3; i++) { foxDraw.DrawRectangle(x, y, 50, 50); x = x + 50; y = y + 50; } }
public static void DrawSquares(FoxDraw foxDraw) { int x = 10; int y = 10; for (int i = 0; i < 4; i++) { foxDraw.DrawRectangle(x, y, 50, 50); x = x + i * 100; y = y + i * 100; } }
public void DrawSquare() { var foxDraw = new FoxDraw(canvas); for (int i = 1; i < 4; i++) { double x = 10 + i * 50; double y = 10 + i * 50; foxDraw.FillColor(Colors.ForestGreen); foxDraw.DrawRectangle(x, y, 50, 50); } }
public static void DrawThreeSquares(FoxDraw foxDraw, double x1, double y1) { Random random = new Random(); for (int i = 0; i < 3; i++) { foxDraw.FillColor(Color.FromArgb( (byte)70, (byte)random.Next(255), (byte)random.Next(255), (byte)random.Next(255))); foxDraw.DrawRectangle(x1, y1, 50, 50); x1 += (double)random.Next(100); y1 += (double)random.Next(100); } }
private void DrawSquare(double x, double y, FoxDraw foxDraw) { foxDraw.DrawRectangle(x, y, 50, 50); }
private void DrawSquare(double x, double y) { var foxDraw = new FoxDraw(canvas); foxDraw.DrawRectangle(x, y, 50, 50); }
static void Squarez(FoxDraw foxDraw, int x, int y) { foxDraw.DrawRectangle(x, y, 50, 50); }
private void DrawReactangle(int startPosX, int startPosY) { var foxDraw = new FoxDraw(canvas); foxDraw.DrawRectangle(startPosX, startPosY, 50, 50); }
private void Squarer(int x, int y) { var foxDraw = new FoxDraw(canvas); foxDraw.DrawRectangle(x, y, 50, 50); }