예제 #1
0
파일: Game1.cs 프로젝트: faudeval/projet
        /// <summary>
        /// This is called when the game should draw itself.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Draw(GameTime gameTime)
        {
            graphics.GraphicsDevice.Clear(Color.Honeydew);

            spriteBatch.Begin();
            spriteBatch.Draw(wall, Vector2.Zero, Color.White);
            b1.Draw(spriteBatch, gameTime);
            b2.Draw(spriteBatch, gameTime);
            j1.Draw(spriteBatch, gameTime);
            j2.Draw(spriteBatch, gameTime);
            foreach (Brique brique in briques)
            {
                brique.Draw(spriteBatch, gameTime);
            }
            spriteBatch.DrawString(Globals.police, j1.NbPoints.ToString() + " | " + j2.NbPoints.ToString(), Vector2.UnitX, MyColors.bleuBalle);
            spriteBatch.End();
            base.Draw(gameTime);
        }