void OnPongBallInstanceVsBorder2InstanceCollisionOccurred(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border2 second) { }
void OnPongBallInstanceVsBorder2InstanceCollisionOccurredTunnel(PongNewTry.Entities.PongBall first, PongNewTry.Entities.Border2 second) { if (this.PongBallInstanceVsBorder2InstanceCollisionOccurred != null) { PongBallInstanceVsBorder2InstanceCollisionOccurred(first, second); } }