public MarkConstrainedEdge ( |
||
edge | ||
리턴 | void |
public void MarkEdge(DelaunayTriangle triangle) { for (int i = 0; i < 3; i++) { if (EdgeIsConstrained[i]) { triangle.MarkConstrainedEdge(Points[(i + 1) % 3], Points[(i + 2) % 3]); } } }
public void MarkEdge(DelaunayTriangle triangle) { for (int i = 0; i < 3; i++) if (EdgeIsConstrained[i]) { triangle.MarkConstrainedEdge(Points[(i + 1)%3], Points[(i + 2)%3]); } }