private void automatic() { if (theRules.Round.ToString().Equals("Ante")) { GameControler.Interpret("ante"); } else if (theRules.Round.ToString().Equals("DealCardDown") || theRules.Round.ToString().Equals("DealCardUp")) { GameControler.Interpret("next"); } }
private void status_Click(object sender, EventArgs e) { GameControler.Interpret("status"); }
private void check_Click(object sender, EventArgs e) { GameControler.Interpret("check"); }
private void discardCardToolStripMenuItem_Click(object sender, EventArgs e) { GameControler.Interpret("discard " + selectedCard.code()); Refresh(); }
private void next_Click(object sender, System.EventArgs e) { GameControler.Interpret("next"); }
private void ante_Click(object sender, System.EventArgs e) { GameControler.Interpret("ante"); }