InitializeLanguage() 공개 메소드

public InitializeLanguage ( String language ) : void
language String
리턴 void
예제 #1
0
        /* Pokerclient language has changed, initialize the new config */
        private void cmbPokerClientLanguage_SelectionChangeCommitted(object sender, EventArgs e)
        {
            PokerClient client = userSettings.CurrentPokerClient;

            client.InitializeLanguage(cmbPokerClientLanguage.Text);

            userSettings.CurrentPokerClient = client;
        }
예제 #2
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        /* Pokerclient language has changed, initialize the new config */
        private void cmbPokerClientLanguage_SelectionChangeCommitted(object sender, EventArgs e)
        {
            PokerClient client = Globals.UserSettings.CurrentPokerClient;

            client.InitializeLanguage(cmbPokerClientLanguage.Text);

            // Tell directory that we have changed the client
            Globals.Director.ChangePokerClient(client);
        }
예제 #3
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        /* Pokerclient has changed, store in config and load available languages */
        private void cmbPokerClient_SelectionChangeCommitted(object sender, EventArgs e)
        {
            PokerClient client = PokerClientsList.Find(cmbPokerClient.Text);

            client.InitializeLanguage(client.DefaultLanguage);

            LoadPokerClientLanguages(client);
            LoadPokerClientThemes(client);

            userSettings.CurrentPokerClient = client;
        }
예제 #4
0
        /* Pokerclient has changed, store in config and load available languages */
        private void cmbPokerClient_SelectionChangeCommitted(object sender, EventArgs e)
        {
            PokerClient client = PokerClientsList.Find(cmbPokerClient.Text);

            client.InitializeLanguage(client.DefaultLanguage);

            LoadPokerClientLanguages(client);
            LoadPokerClientThemes(client);

            client.SetTheme(cmbPokerClientTheme.Text);
            Globals.Director.ChangePokerClient(client);

            // Refresh hand history directory
            txtHandHistoryDirectory.Text = Globals.UserSettings.StoredHandHistoryDirectory;
        }