public void CanInitializeDeck() { List <Poker.Card> handOne = new List <Poker.Card>(); List <Poker.Card> handtwo = new List <Poker.Card>(); var deck = new Poker.Deck(); for (var i = 0; i < 5; i++) { handOne.Add(deck.Deal()); handtwo.Add(deck.Deal()); } var evaluator = new HandEvaluator(); var handOneScore = evaluator.Score(handOne); var handTwoScore = evaluator.Score(handtwo); }
public void CanScoreFullHouse() { var hand = new List <Poker.Card> { new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Jack), new Poker.Card(Poker.Suit.Diamonds, Poker.Rank.Jack), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Jack), new Poker.Card(Poker.Suit.Spades, Poker.Rank.Four), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Four), }; var handEvaluator = new HandEvaluator(); var result = handEvaluator.Score(hand); Assert.Equal(600, result); }
public void CanScoreStraightFlush() { var hand = new List <Poker.Card> { new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Eight), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Seven), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Six), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Five), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Four), }; var handEvaluator = new HandEvaluator(); var result = handEvaluator.Score(hand); Assert.Equal(800, result); }
public void CanScoreTwoPair() { var hand = new List <Poker.Card> { new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Nine), new Poker.Card(Poker.Suit.Diamonds, Poker.Rank.Nine), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Six), new Poker.Card(Poker.Suit.Spades, Poker.Rank.Six), new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Five), }; var handEvaluator = new HandEvaluator(); var result = handEvaluator.Score(hand); Assert.Equal(200, result); }
public void CanScoreFlush() { var hand = new List <Poker.Card> { new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Jack), new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Ten), new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Four), new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Three), new Poker.Card(Poker.Suit.Hearts, Poker.Rank.Queen), }; var handEvaluator = new HandEvaluator(); var result = handEvaluator.Score(hand); Assert.Equal(500, result); }
public void CanRankRoyalFlush() { var hand = new List <Poker.Card> { new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Ace), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.King), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Queen), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Jack), new Poker.Card(Poker.Suit.Clubs, Poker.Rank.Ten), }; var handEvaluator = new HandEvaluator(); var result = handEvaluator.Score(hand); Assert.Equal(900, result); }