public void SetupNeuralTraining() { databaseCache.InitialiseRAMDatabase(); neuralTrainingOutputFields.AddRange(new List <Control> { aiSuggestion, aiData, raiseToCallAmount, raiseToStealAmount, currentPlayerId }); neuralPlayerActionLog.AddRange(new List <Control> { player1NoLog, player2NoLog, player3NoLog, player4NoLog, player5NoLog, player6NoLog, player7NoLog, player8NoLog, player9NoLog }); //Create the AISelection[] List <AISelection> aiSelection = new List <AISelection>(); for (int i = 0; i < 9; i++) { aiSelection.Add(new AISelection(AIGeneration.NeuralV4, "FixedNeuralPlayers\\neuralV4_Marc.eNN")); } long[] newPlayerIds = PokerHelper.CreateOpponentPlayers(aiSelection.ToArray(), false, 1); string[] selectedPlayerNames = new string[newPlayerIds.Length]; for (int i = 0; i < newPlayerIds.Length; i++) { selectedPlayerNames[i] = databaseQueries.convertToPlayerNameFromId(newPlayerIds[i]); } neuralPlayerNames.AddRange(selectedPlayerNames); }
private void playPoker_Click(object sender, EventArgs e) { if (playPoker.Text == "Play Poker") { PokerClients client = PokerClients.HumanVsBots; int actionPauseTime = int.Parse(this.actionPause.Text); byte minNumTablePlayers = 2; AISelection[] selectedPlayers = this.aiSelectionControl1.AISelection(); //Select the playerId's for all of the bot players if (selectedPlayers.Length > 10) { throw new Exception("A maximum of 10 players is allowed."); } databaseCache.InitialiseRAMDatabase(); long[] newPlayerIds = PokerHelper.CreateOpponentPlayers(selectedPlayers, obfuscateBots.Checked, (short)client); string[] selectedPlayerNames = new string[newPlayerIds.Length]; for (int i = 0; i < newPlayerIds.Length; i++) { selectedPlayerNames[i] = databaseQueries.convertToPlayerNameFromId(newPlayerIds[i]); } //Shuffle the player list so we have absolutly no idea who is who. selectedPlayerNames = shuffleList(selectedPlayerNames.ToList()).ToArray(); clientCache = new databaseCacheClient((short)client, this.gameName.Text, decimal.Parse(this.littleBlind.Text), decimal.Parse(this.bigBlind.Text), decimal.Parse(this.startingStack.Text), 10, HandDataSource.PlayingTest); CacheMonitor.CacheMonitor cacheMonitor = new PokerBot.CacheMonitor.CacheMonitor(clientCache, !showAllCards.Checked); pokerGame = new BotVsHumanPokerGame(PokerGameType.BotVsHuman, clientCache, minNumTablePlayers, selectedPlayerNames, Decimal.Parse(startingStack.Text), 0, Int16.Parse(actionPause.Text), cacheMonitor); pokerGame.startGameTask(); pokerGame.ShutdownAIOnFinish(); cacheMonitor.Show(); playPoker.Text = "End Game"; } else { playPoker.Text = "Ending Game"; playPoker.Enabled = false; pokerGame.ShutdownAIOnFinish(); pokerGame.EndGame = true; playPoker.Text = "Play Poker"; playPoker.Enabled = true; } }