public static void AddState(string stateIdentifier, State state) { stateDict[stateIdentifier] = state; }
public void AddState(string identifier, State state) { StateManager.AddState(identifier, state); }
public static void AddState(string stateIdentifier, State state) { stateDict[stateIdentifier] = state; }
public void AddState(string identifier, State state) { StateManager.AddState(identifier, state); }