public string PostPokemon(clsInventory prPokemon) { Dictionary <string, object> par = new Dictionary <string, object>(1); par.Add("pokeDexNo", prPokemon.pokeDexNo); par.Add("name", prPokemon.name); par.Add("description", prPokemon.description); par.Add("dustcost", prPokemon.dustcost); par.Add("quantity", prPokemon.quantity); par.Add("gender", prPokemon.gender); par.Add("evolvable", prPokemon.evolvable); par.Add("candycostofevolution", prPokemon.candycostofevolution); par.Add("nextevolutionname", prPokemon.nextevolutionname); par.Add("dustcostofnextmove", prPokemon.dustcostofnewmove); par.Add("typename", prPokemon.typename); int lcRecordcount = clsDbConnection.Execute("INSERT INTO inventory (pokeDexNo, name, description, dustcost, datemodified, quantity, gender, evolvable, candycostofevolution, nextevolutionname, dustcostofnewmove, typename) VALUES (@pokeDexNo, @name, @description, @dustcost, now(), @quantity, @gender, @evolvable, @candycostofevolution, @nextevolutionname, @dustcostofnextmove, @typename)", par); if (lcRecordcount == 1) { return("Sucessfully Added"); } else { return("Failed"); }; }
public string PutPokemon(clsInventory prPokemon) { Dictionary <string, object> par = new Dictionary <string, object>(1); par.Add("pokeDexNo", prPokemon.pokeDexNo); par.Add("name", prPokemon.name); par.Add("description", prPokemon.description); par.Add("dustcost", prPokemon.dustcost); par.Add("quantity", prPokemon.quantity); par.Add("gender", prPokemon.gender); int lcRecordcount = clsDbConnection.Execute("UPDATE inventory SET name = @name, description = @description, dustcost = @dustcost, datemodified = now(), quantity = @quantity, gender = @gender WHERE pokeDexNo = @pokeDexNo;", par); if (lcRecordcount == 1) { return("Sucessfully Added"); } else { return("Failed"); }; }