public static async Task Execute() { var tracks = GetGpxTracks(); for (var curTrk = 0; curTrk < tracks.Count; curTrk++) { var track = tracks.ElementAt(curTrk); var trackSegments = track.Segments; for (var curTrkSeg = 0; curTrkSeg < trackSegments.Count; curTrkSeg++) { var trackPoints = track.Segments.ElementAt(curTrkSeg).TrackPoints; for (var curTrkPt = 0; curTrkPt < trackPoints.Count; curTrkPt++) { var nextPoint = trackPoints.ElementAt(curTrkPt); var distanceCheck = LocationUtils.CalculateDistanceInMeters(Logic._client.CurrentLatitude, Logic._client.CurrentLongitude, Convert.ToDouble(nextPoint.Lat), Convert.ToDouble(nextPoint.Lon)); if (distanceCheck > 5000) { Logger.Write( $"Your Target destination of {nextPoint.Lat}, {nextPoint.Lon} is too far from your current position of {Logic._client.CurrentLatitude}, {Logic._client.CurrentLongitude} - Distance: {distanceCheck:0.##}", LogLevel.Error); break; } Logger.Write($"Your Target destination is {nextPoint.Lat}, {nextPoint.Lon} your location is {Logic._client.CurrentLatitude}, {Logic._client.CurrentLongitude} - Distance: {distanceCheck:0.##}", LogLevel.Debug); if (Logic._client.Settings.UseCSVExport && ExportPokemonToCsv._lastExportTime.AddMinutes(Logic._client.Settings.CSVExportInMinutes).Ticks < DateTime.Now.Ticks) { var _playerProfile = await Logic._client.Player.GetPlayer(); await ExportPokemonToCsv.Execute(_playerProfile.PlayerData); } if (Logic._client.Settings.UseLuckyEggs) { await UseLuckyEggTask.Execute(); } if (Logic._client.Settings.CatchIncensePokemon) { await UseIncenseTask.Execute(); } await Navigation.HumanPathWalking(trackPoints.ElementAt(curTrkPt), async() => { //await CatchNearbyPokemonsTask.Execute(session, cancellationToken); // Catch normal map Pokemon await CatchMapPokemonsTask.Execute(); //Catch Pokestops on the Way await UseNearbyPokestopsTask.Execute(); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(); return(true); }); } //end trkpts } //end trksegs } //end tracks }
public static async Task Execute() { var distanceFromStart = LocationUtils.CalculateDistanceInMeters( Logic._client.Settings.DefaultLatitude, Logic._client.Settings.DefaultLongitude, Logic._client.CurrentLatitude, Logic._client.CurrentLongitude); // Edge case for when the client somehow ends up outside the defined radius if (Logic._client.Settings.MaxTravelDistanceInMeters != 0 && distanceFromStart > Logic._client.Settings.MaxTravelDistanceInMeters) { Logger.Write( $"You're outside of your defined radius! Walking to Default Coords ({distanceFromStart:0.##}m away). Is your LastCoords.ini file correct?", LogLevel.Warning); await Navigation.HumanLikeWalking( new GeoUtils(Logic._client.Settings.DefaultLatitude, Logic._client.Settings.DefaultLongitude), async() => { // Catch normal map Pokemon await CatchMapPokemonsTask.Execute(); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(); return(true); }); } var pokestops = await Inventory.GetPokestops(); if (pokestops == null || !pokestops.Any()) { Logger.Write( "No usable PokeStops found in your area. Reasons: Softbanned - Server Issues - MaxTravelDistanceInMeters too small", LogLevel.Warning); return; } Logger.Write($"Found {pokestops.Count()} {(pokestops.Count() == 1 ? "Pokestop" : "Pokestops")}", LogLevel.Info); Gui.SetPokestopMarker(pokestops); while (pokestops.Any()) { if (Logic._client.Settings.UseCSVExport && ExportPokemonToCsv._lastExportTime.AddMinutes(Logic._client.Settings.CSVExportInMinutes).Ticks < DateTime.Now.Ticks) { var _playerProfile = await Logic._client.Player.GetPlayer(); await ExportPokemonToCsv.Execute(_playerProfile.PlayerData); } if (Logic._client.Settings.UseLuckyEggs) { await UseLuckyEggTask.Execute(); } if (Logic._client.Settings.CatchIncensePokemon) { await UseIncenseTask.Execute(); } var pokestopwithcooldown = pokestops.Where(p => p.CooldownCompleteTimestampMs > DateTime.UtcNow.ToUnixTime()).FirstOrDefault(); if (pokestopwithcooldown != null) { pokestops.Remove(pokestopwithcooldown); } var pokestop = pokestops.Where(p => p.CooldownCompleteTimestampMs < DateTime.UtcNow.ToUnixTime()) .OrderBy( i => LocationUtils.CalculateDistanceInMeters(Logic._client.CurrentLatitude, Logic._client.CurrentLongitude, i.Latitude, i.Longitude)).First(); var lured = string.Empty; var distance = LocationUtils.CalculateDistanceInMeters(Logic._client.CurrentLatitude, Logic._client.CurrentLongitude, pokestop.Latitude, pokestop.Longitude); if (distance > 100) { var lurePokestop = pokestops.FirstOrDefault(x => x.LureInfo != null); if (lurePokestop != null) { distance = LocationUtils.CalculateDistanceInMeters(Logic._client.CurrentLatitude, Logic._client.CurrentLongitude, pokestop.Latitude, pokestop.Longitude); if (distance < 200) { lured = " is Lured"; pokestop = lurePokestop; } else { pokestops.Remove(pokestop); } } } else { pokestops.Remove(pokestop); } var fortInfo = await Logic._client.Fort.GetFort(pokestop.Id, pokestop.Latitude, pokestop.Longitude); var latlngDebug = string.Empty; if (Logic._client.Settings.DebugMode) { latlngDebug = $" | Latitude: {pokestop.Latitude} - Longitude: {pokestop.Longitude}"; } Logger.Write($"Name: {fortInfo.Name} in {distance:0.##} m distance{lured}{latlngDebug}", LogLevel.Pokestop); if (Logic._client.Settings.MovementBy == "UseTeleportInsteadOfWalking") { await Logic._client.Player.UpdatePlayerLocation(pokestop.Latitude, pokestop.Longitude, Logic._client.Settings.DefaultAltitude); await RandomHelper.RandomDelay(500); Logger.Write($"Using Teleport instead of Walking!", LogLevel.Navigation); } else { await Navigation.HumanLikeWalking(new GeoUtils(pokestop.Latitude, pokestop.Longitude), async() => { // Catch normal map Pokemon await CatchMapPokemonsTask.Execute(); //Catch Incense Pokemon await CatchIncensePokemonsTask.Execute(); return(true); }); } //Catch Lure Pokemon if (pokestop.LureInfo != null && Logic._client.Settings.CatchLuredPokemon) { await CatchLurePokemonsTask.Execute(pokestop); } var timesZeroXPawarded = 0; var fortTry = 0; //Current check const int retryNumber = 45; //How many times it needs to check to clear softban const int zeroCheck = 5; //How many times it checks fort before it thinks it's softban do { var fortSearch = await Logic._client.Fort.SearchFort(pokestop.Id, pokestop.Latitude, pokestop.Longitude); if (fortSearch.ExperienceAwarded > 0 && timesZeroXPawarded > 0) { timesZeroXPawarded = 0; } if (fortSearch.ExperienceAwarded == 0) { if (fortSearch.Result == FortSearchResponse.Types.Result.InCooldownPeriod) { Logger.Write("Pokestop is on Cooldown", LogLevel.Debug); break; } timesZeroXPawarded++; if (timesZeroXPawarded > zeroCheck) { fortTry += 1; if (Logic._client.Settings.DebugMode) { Logger.Write( $"Seems your Soft-Banned. Trying to Unban via Pokestop Spins. Retry {fortTry} of {retryNumber - zeroCheck}", LogLevel.Warning); } await RandomHelper.RandomDelay(450); } } else if (fortSearch.ExperienceAwarded != 0) { BotStats.ExperienceThisSession += fortSearch.ExperienceAwarded; BotStats.UpdateConsoleTitle(); Logger.Write($"XP: {fortSearch.ExperienceAwarded}, Gems: {fortSearch.GemsAwarded}, Items: {StringUtils.GetSummedFriendlyNameOfItemAwardList(fortSearch.ItemsAwarded)}", LogLevel.Pokestop); RecycleItemsTask._recycleCounter++; HatchEggsTask._hatchUpdateDelay++; break; //Continue with program as loot was succesfull. } } while (fortTry < retryNumber - zeroCheck); //Stop trying if softban is cleaned earlier or if 40 times fort looting failed. if (RecycleItemsTask._recycleCounter >= 5) { await RecycleItemsTask.Execute(); } if (HatchEggsTask._hatchUpdateDelay >= 15) { await HatchEggsTask.Execute(); } } }