public void SetSettings(ISettings settings) { Settings = settings; Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); ProxyEx proxy = new ProxyEx { Address = Settings.ProxyIP, Port = Settings.ProxyPort, Username = Settings.ProxyUsername, Password = Settings.ProxyPassword }; HttpClientHandler handler = new HttpClientHandler { AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate, AllowAutoRedirect = false, Proxy = proxy.AsWebProxy(), UseProxy = true, }; PokemonHttpClient = new PokemonHttpClient(handler); }
public Client(ISettings settings, IApiFailureStrategy apiFailureStrategy) { Settings = settings; ApiFailure = apiFailureStrategy; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); InventoryLastUpdateTimestamp = 0; Platform = settings.DevicePlatform.Equals("ios", StringComparison.Ordinal) ? Platform.Ios : Platform.Android; AppVersion = 3500; SettingsHash = ""; CurrentApiEmulationVersion = new Version("0.35.0"); }
public Client(Shared.ClientSettings settings) { ReadyToUse = false; AuthType = settings.userType; Username = settings.userName; Password = settings.password; proxy = InitProxy(settings.proxyUrl, settings.proxyPort, settings.proxyUser, settings.proxyPass); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); Hasher = new PokeHashHasher(settings.hashKey); Store = new PokemonGo.RocketAPI.Rpc.Store(this); Platform = POGOProtos.Enums.Platform.Ios; //Player.SetCoordinates(settings.latitude, settings.longitude, settings.altitude); InventoryLastUpdateTimestamp = 0; AppVersion = Resources.Api.ClientVersionInt; SettingsHash = ""; CurrentApiEmulationVersion = settings.currentApi; }
public Client(ISettings settings) { Settings = settings; proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); Player.SetCoordinates(settings.DefaultLatitude, settings.DefaultLongitude, settings.DefaultAltitude); InventoryLastUpdateTimestamp = 0; /*AppVersion = 4303; * SettingsHash = ""; * * CurrentApiEmulationVersion = new Version("0.43.3");*/ AppVersion = 4500; SettingsHash = ""; CurrentApiEmulationVersion = new Version("0.45.0"); }
public Client(ISettings settings, IApiFailureStrategy apiFailureStrategy) { //handle initial session hash Random = new Random(DateTime.Now.Millisecond); GenerateNewSessionHash(); //setup Settings = settings; ApiFailure = apiFailureStrategy; if (settings.UseProxy) { InitProxy(settings); } PokemonHttpClient = new PokemonHttpClient(settings); Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); //player coords Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); }
public Client(ISettings settings) { Settings = settings; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); KillswitchTask = new KillSwitchTask(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); InventoryLastUpdateTimestamp = 0; Platform = settings.DevicePlatform.Equals("ios", StringComparison.Ordinal) ? Platform.Ios : Platform.Android; // We can no longer emulate Android so for now just overwrite settings with randomly generated iOS device info. if (Platform == Platform.Android) { DeviceInfo iosInfo = DeviceInfoHelper.GetRandomIosDevice(); settings.DeviceId = iosInfo.DeviceId; settings.DeviceBrand = iosInfo.DeviceBrand; settings.DeviceModel = iosInfo.DeviceModel; settings.DeviceModelBoot = iosInfo.DeviceModelBoot; settings.HardwareManufacturer = iosInfo.HardwareManufacturer; settings.HardwareModel = iosInfo.HardwareModel; settings.FirmwareBrand = iosInfo.FirmwareBrand; settings.FirmwareType = iosInfo.FirmwareType; // Clear out the android fields. settings.AndroidBoardName = ""; settings.AndroidBootloader = ""; settings.DeviceModelIdentifier = ""; settings.FirmwareTags = ""; settings.FirmwareFingerprint = ""; // Now set the client platform to ios Platform = Platform.Ios; } AppVersion = 4500; SettingsHash = ""; CurrentApiEmulationVersion = new Version("0.45.0"); }
public Client(ISettings settings) { Settings = settings; Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); }
public Client(ISettings settings) { DeviceId = RequestBuilder.GetDeviceId(); RequestBuilder.SetDevice(settings); Settings = settings; Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); }
public Client(ISettings settings, IApiFailureStrategy apiFailureStrategy) { Settings = settings; ApiFailure = apiFailureStrategy; Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, 0.0); }
public Client(ISettings settings, IApiFailureStrategy apiFailureStrategy) { Settings = settings; ApiFailure = apiFailureStrategy; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); }
public Client(ISettings settings, IApiFailureStrategy apiFailureStrategy, IDeviceInfo deviceInfo) { Settings = settings; ApiFailure = apiFailureStrategy; Login = new Rpc.Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); DeviceInfo = deviceInfo; Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); }
public Client(Shared.ClientSettings settings) { ReadyToUse = false; AuthType = settings.userType; Username = settings.userName; Password = settings.password; proxy = InitProxy(settings.proxyUrl, settings.proxyPort, settings.proxyUser, settings.proxyPass); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Rpc.Player(this); Download = new Rpc.Download(this); Inventory = new Rpc.Inventory(this); Map = new Rpc.Map(this); Fort = new Rpc.Fort(this); Encounter = new Rpc.Encounter(this); Misc = new Rpc.Misc(this); Crypter = new Cipher(); Hasher = new PokeHashHasher(settings.hashKey); Store = new PokemonGo.RocketAPI.Rpc.Store(this); if (DeviceSetup.SelectedDevice.OSType == "iOS") { Platform = POGOProtos.Enums.Platform.Ios; } else { Platform = POGOProtos.Enums.Platform.Android; } Logger.Info("Platform:" + Platform); InventoryLastUpdateTimestamp = 0; AppVersion = Resources.Api.AndroidClientVersionInt; SettingsHash = ""; CurrentApiEmulationVersion = settings.currentApi; }
public Client(ISettings settings) { if (settings.UsePogoDevHashServer) { if (string.IsNullOrEmpty(settings.AuthAPIKey)) { throw new AuthConfigException("You selected Pogodev API but not provide proper API Key"); } Hasher = new PokefamerHasher(settings.AuthAPIKey); Cryptor = new Crypt(); // These constants need to change if we update the hashing server API version that is used. AppVersion = 5120; CurrentApiEmulationVersion = new Version("0.51.2"); } else if (settings.UseLegacyAPI) { Hasher = new LegacyHashser(); Cryptor = new LegacyCrypt(); AppVersion = 4500; CurrentApiEmulationVersion = new Version("0.45.0"); } else { throw new AuthConfigException("No API method being select in your auth.json"); } //Hasher = new LegacyHashser(); Settings = settings; Proxy = InitProxy(); PokemonHttpClient = new PokemonHttpClient(); Login = new Rpc.Login(this); Player = new Player(this); Download = new Download(this); Inventory = new Inventory(this); Map = new Map(this); Fort = new Fort(this); Encounter = new Encounter(this); Misc = new Misc(this); KillswitchTask = new KillSwitchTask(this); Player.SetCoordinates(Settings.DefaultLatitude, Settings.DefaultLongitude, Settings.DefaultAltitude); InventoryLastUpdateTimestamp = 0; Platform = settings.DevicePlatform.Equals("ios", StringComparison.Ordinal) ? Platform.Ios : Platform.Android; // We can no longer emulate Android so for now just overwrite settings with randomly generated iOS device info. if (Platform == Platform.Android) { DeviceInfo iosInfo = DeviceInfoHelper.GetRandomIosDevice(); settings.DeviceId = iosInfo.DeviceId; settings.DeviceBrand = iosInfo.DeviceBrand; settings.DeviceModel = iosInfo.DeviceModel; settings.DeviceModelBoot = iosInfo.DeviceModelBoot; settings.HardwareManufacturer = iosInfo.HardwareManufacturer; settings.HardwareModel = iosInfo.HardwareModel; settings.FirmwareBrand = iosInfo.FirmwareBrand; settings.FirmwareType = iosInfo.FirmwareType; // Clear out the android fields. settings.AndroidBoardName = ""; settings.AndroidBootloader = ""; settings.DeviceModelIdentifier = ""; settings.FirmwareTags = ""; settings.FirmwareFingerprint = ""; // Now set the client platform to ios Platform = Platform.Ios; } SettingsHash = ""; }