private void Move_Click(object sender, RoutedEventArgs e) { if (sender != zmove0 && sender != zmove1 && sender != zmove2 && sender != zmove3) { vm.Move_Click((SimMove)((GameButton)sender).Content); } }
private void Move_Click(object sender, RoutedEventArgs e) { vm.Move_Click((SimMove)((GameButton)sender).Content); }