public static bool Send(Objects.Client client, SpeechType type, string receiver, string message, ChatChannel channel) { PlayerSpeechPacket p = new PlayerSpeechPacket(client); p.SpeechType = type; p.Receiver = receiver; p.Message = message; p.ChannelId = channel; return p.Send(); }
public static bool Send(Objects.Client client, SpeechType type, string receiver, string message, ChatChannel channel) { PlayerSpeechPacket p = new PlayerSpeechPacket(client); p.SpeechType = type; p.Receiver = receiver; p.Message = message; p.ChannelId = channel; return(p.Send()); }