public void HandleCommand(Client client, string alias, string[] arguments) { var command = FindByName(alias) ?? FindByAlias(alias); if (command == null) { client.SendServerMessage($@"Invalid command ""{alias}""."); return; } if(command.LogCommand && !client.Permissions.HasFlag(PermissionFlags.UnVerified)) Logger.LogCommandMessage(client.Name, $"/{alias} {string.Join(" ", arguments)}"); if (command.Permissions == PermissionFlags.None) { client.SendServerMessage($@"Command is disabled!"); return; } if ((client.Permissions & command.Permissions) == PermissionFlags.None) { client.SendServerMessage($@"You have not the permission to use this command!"); return; } command.Handle(client, alias, arguments); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length >= 2) { var clientName = arguments[0]; var permissions = arguments.Skip(1).Where(arg => arg != "," || arg != "|").ToArray(); var cClient = GetClient(clientName); if (cClient == null) { client.SendServerMessage($"Player {clientName} not found."); return; } var flags = new List<PermissionFlags>(); foreach (var permission in permissions) { PermissionFlags flag; if (Enum.TryParse(permission, out flag)) flags.Add(flag); else client.SendServerMessage($"Permission {permission} not found."); } client.Permissions = PermissionFlags.None; foreach (var flag in flags) client.Permissions |= flag; client.SendServerMessage($"Changed {clientName} permissions!"); } else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 1) client.SendServerMessage(client.RegisterOrLogIn(arguments[0]) ? $"Succesfully logged in!" : $"Wrong password!"); else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 2) client.SendServerMessage(client.ChangePassword(arguments[0], arguments[1]) ? $"Succesfully changed password!" : $"Wrong old password!"); else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 1) { var channelName = arguments[0].ToLower(); var channel = ChatChannelManager.FindByAlias(channelName); client.SendServerMessage(channel != null ? $"{channel.Name}: {channel.Description}" : $"Channel '{channelName}' not found!"); } else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 1) { World.Location = arguments[0]; World.UseLocation = true; client.SendServerMessage($"Set Location to {World.Location}!"); client.SendServerMessage("Enabled Location!"); } else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 1) { var channelName = arguments[0].ToLower(); var channel = ChatChannelManager.FindByAlias(channelName); if(channel != null) client.SendServerMessage(channel.Subscribe(client) ? $"Changed chat channel to {channel.Name}!" : $"Failed to change chat channel to {channel.Name}!"); else client.SendServerMessage($"Channel '{channelName}' not found!"); } else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 1) { Weather weather; if (Enum.TryParse(arguments[0], true, out weather)) { World.Weather = weather; client.SendServerMessage($"Set Weather to {weather}!"); } else client.SendServerMessage($"Weather '{weather}' not found!"); } else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 1) { Season season; if (Enum.TryParse(arguments[0], true, out season)) { World.Season = season; client.SendServerMessage($"Set Season to {season}!"); } else client.SendServerMessage($"Season '{season}' not found!"); } else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length >= 1) { var clientName = arguments[0]; var cClient = GetClient(clientName); if (cClient == null) { client.SendServerMessage($"Player {clientName} not found!"); return; } var reason = arguments.Length > 1 ? arguments[1] : ""; cClient.Kick(reason); } else client.SendServerMessage($"Invalid arguments given."); }
public override void Handle(Client client, string alias, string[] arguments) { if (arguments.Length == 1) { if (arguments[0].ToLower() == "real") { World.UseRealTime = !World.UseRealTime; client.SendServerMessage(World.UseRealTime ? "Enabled Real Time!" : "Disabled Real Time!"); return; } if (arguments[0].ToLower() == "daycycle") { World.DoDayCycle = !World.DoDayCycle; client.SendServerMessage(World.DoDayCycle ? "Enabled Day Cycle!" : "Disabled Day Cycle!"); return; } TimeSpan time; if (TimeSpan.TryParseExact(arguments[0], "HH\\:mm\\:ss", null, out time)) { World.CurrentTime = time; World.UseRealTime = false; client.SendServerMessage($"Set time to {time}!"); client.SendServerMessage("Disabled Real Time!"); } else client.SendServerMessage("Invalid time!"); } else client.SendServerMessage($"Invalid arguments given."); }
private void HelpPage(Client client, int page) { const int perPage = 5; var numPages = (int) Math.Floor((double) CommandManager.Commands.Count / perPage); if ((CommandManager.Commands.Count % perPage) > 0) numPages++; if (page < 1 || page > numPages) page = 1; var startingIndex = (page - 1) * perPage; client.SendServerMessage($"--Help page {page} of {numPages}--"); for (var i = 0; i < perPage; i++) { var index = startingIndex + i; if (index > CommandManager.Commands.Count - 1) break; var command = CommandManager.Commands[index]; client.SendServerMessage($"/{command.Name} - {command.Description}"); } }
public override void Handle(Client client, string alias, string[] arguments) { client.SendServerMessage($"Command not implemented."); return; if (arguments.Length == 1) { var clientName = arguments[0]; var cClient = GetClient(clientName); if (cClient == null) { client.SendServerMessage($"Player {clientName} not found!"); return; } } else client.SendServerMessage($"Invalid arguments given."); /* if (!MutedPlayers.ContainsKey(id)) MutedPlayers.Add(id, new List<int>()); var muteId = Server.GetClientId(muteName); if (id == muteId) return MuteStatus.MutedYourself; if (muteId != -1) { MutedPlayers[id].Add(muteId); return MuteStatus.Completed; } return MuteStatus.ClientNotFound; */ }
public override void Help(Client client, string alias) { client.SendServerMessage($"Correct usage is /{alias} <permission permission permission>"); }
public override void Help(Client client, string alias) { client.SendServerMessage($"Correct usage is /{alias} <Time[HH:mm:ss]/Real>"); }
public override void Help(Client client, string alias){ client.SendServerMessage($"Correct usage is /{alias} <PlayerName> [Reason]"); }
public virtual void Help(Client client, string alias) { client.SendServerMessage($@"Command ""{alias}"" is not functional!"); }
public override void Help(Client client, string alias){ client.SendServerMessage($"Correct usage is /{alias} <global/local/'custom'>"); }
public override void Help(Client client, string alias) { client.SendServerMessage($"Correct usage is /{alias} <page#/command> [command arguments]"); }
public override void Help(Client client, string alias) { client.SendServerMessage($"Correct usage is /{alias} <Weather>"); }
public override void Help(Client client, string alias){ client.SendServerMessage($"Correct usage is /{alias} <OldPassword> <NewPassword>"); }