/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public MadOtarGritsMenu(MenuComponent ancestor, MadOtarGrits item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
public CandlehearthMenu(MenuComponent ancestor, CandlehearthCoffee item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public VokunSaladMenu(MenuComponent ancestor, VokunSalad item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public DragonbornFriesMenu(MenuComponent ancestor, DragonbornWaffleFries item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public PhillyPoacherMenu(MenuComponent ancestor, PhillyPoacher item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public GardenOrcMenu(MenuComponent ancestor, GardenOrcOmelette item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Creates WarriorWaterMenu element from already existing Warrior Water /// </summary> public WarriorWaterMenu(MenuComponent ancestor, WarriorWater item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Creates MarkarthMilkMenu using an already existing Markarth Milk (for modification) /// </summary> public MarkarthMilkMenu(MenuComponent ancestor, MarkarthMilk item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public BriarheartMenu(MenuComponent ancestor, BriarheartBurger item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
public ComboMenu(MenuComponent ancestor, IOrderItem item) { InitializeComponent(); this.DataContext = item; Ancestor = ancestor; }
/// <summary> /// Creates SailorSodaMenu element with already existing Markarth Milk /// </summary> public SailorSodaMenu(MenuComponent ancestor, SailorSoda item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public DoubleDraugrMenu(MenuComponent ancestor, DoubleDraugr item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Overload to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public SmokehouseSkeletonMenu(MenuComponent ancestor, SmokehouseSkeleton item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public ThalmorTripleMenu(MenuComponent ancestor, ThalmorTriple item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
/// <summary> /// Override to create a menu to modify an existing item /// </summary> /// <param name="ancestor">Menu of which this is a child</param> /// <param name="item">Existing item to be modified</param> public FriedMiraakMenu(MenuComponent ancestor, FriedMiraak item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }
public AretinoJuiceMenu(MenuComponent ancestor, IOrderItem item) { InitializeComponent(); Ancestor = ancestor; this.DataContext = item; }