public bool Eat(MyPoint food) { MyPoint head = GetNextPoint(); if (head.IsHit(food)) { food.symbol = head.symbol; pointList.Add(food); return(true); } else { return(false); } }
public bool Eat(MyPoint food) //uss sööb point, millel on omad koordinaadid { MyPoint head = GetNextPoint(); if (head.IsHit(food)) //kui see on true, siis ta lisab ussile kasvu { food.symbol = head.symbol; //kui ta sööb ära, siis uss suureneb pointList.Add(food); return(true); } else { return(false); } }
public bool EatBadFood(MyPoint badF) { //Console.ForegroundColor = ConsoleColor.DarkRed; MyPoint head = GetNextPoint(); if (head.IsHit(badF)) { badF.symbol = head.symbol; pointList.Add(badF); //kui sööb toidu ära, muutub osaks ussist. //scorePoint--; return true; } else { return false; } }
public bool EatGoodFood(MyPoint goodF) { //Console.ForegroundColor = ConsoleColor.Green; MyPoint head = GetNextPoint(); if (head.IsHit(goodF)) { goodF.symbol = head.symbol; pointList.Add(goodF); //kui sööb toidu ära, muutub osaks ussist. //scorePoint += 2; return true; } else { return false; } }