예제 #1
0
 public MapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func <bool> show, int iconSize = 10)
 {
     EntityWrapper = entityWrapper;
     TextureIcon   = hudTexture;
     this.show     = show;
     Size          = iconSize;
 }
예제 #2
0
파일: MapIcon.cs 프로젝트: TomTer/PoeHud
 public MapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func<bool> show, int iconSize = 10)
 {
     EntityWrapper = entityWrapper;
     TextureIcon = hudTexture;
     this.show = show;
     Size = iconSize;
 }
예제 #3
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 public ChestMapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func <bool> show, int iconSize)
     : base(entityWrapper, hudTexture, show, iconSize)
 {
 }
예제 #4
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 public MapIcon(EntityWrapper entity, HudTexture hudTexture, int iconSize = 10) : this(entity)
 {
     MinimapIcon = hudTexture;
     Size        = iconSize;
 }
예제 #5
0
 public MapIconChest(EntityWrapper entity, HudTexture hudTexture, int iconSize) : base(entity, hudTexture, iconSize)
 {
 }
예제 #6
0
파일: MapIcon.cs 프로젝트: TomTer/PoeHud
 public ChestMapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func<bool> show, int iconSize)
     : base(entityWrapper, hudTexture, show, iconSize) {}
예제 #7
0
파일: MapIcon.cs 프로젝트: benjy3gg/PoeHud
 public MapIcon(EntityWrapper entity, HudTexture hudTexture, int iconSize = 10)
     : this(entity)
 {
     MinimapIcon = hudTexture;
     Size = iconSize;
 }
예제 #8
0
파일: MapIcon.cs 프로젝트: benjy3gg/PoeHud
 public MapIconCreature(EntityWrapper entity, HudTexture hudTexture, int iconSize)
     : base(entity, hudTexture, iconSize)
 {
 }