public MapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func <bool> show, int iconSize = 10) { EntityWrapper = entityWrapper; TextureIcon = hudTexture; this.show = show; Size = iconSize; }
public MapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func<bool> show, int iconSize = 10) { EntityWrapper = entityWrapper; TextureIcon = hudTexture; this.show = show; Size = iconSize; }
public ChestMapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func <bool> show, int iconSize) : base(entityWrapper, hudTexture, show, iconSize) { }
public MapIcon(EntityWrapper entity, HudTexture hudTexture, int iconSize = 10) : this(entity) { MinimapIcon = hudTexture; Size = iconSize; }
public MapIconChest(EntityWrapper entity, HudTexture hudTexture, int iconSize) : base(entity, hudTexture, iconSize) { }
public ChestMapIcon(EntityWrapper entityWrapper, HudTexture hudTexture, Func<bool> show, int iconSize) : base(entityWrapper, hudTexture, show, iconSize) {}
public MapIconCreature(EntityWrapper entity, HudTexture hudTexture, int iconSize) : base(entity, hudTexture, iconSize) { }