예제 #1
0
        public ExternalOverlay(GameController gameController, Func<bool> gameEnded)
        {
            settings = SettingsHub.Load();

            this.gameController = gameController;
            this.gameEnded = gameEnded;
            gameHandle = gameController.Window.Process.MainWindowHandle;

            SuspendLayout();
            Text = MathHepler.GetRandomWord(MathHepler.Randomizer.Next(7) + 5);
            TransparencyKey = Color.Transparent;
            BackColor = Color.Black;
            FormBorderStyle = FormBorderStyle.None;
            ShowIcon = false;
            TopMost = true;
            ResumeLayout(false);
            Load += OnLoad;
        }
예제 #2
0
 public static void Save(SettingsHub settings)
 {
     using (var stream = new StreamWriter(File.Create(SETTINGS_FILE_NAME)))
     {
         string json = JsonConvert.SerializeObject(settings, Formatting.Indented, jsonSettings);
         stream.Write(json);
     }
 }
예제 #3
0
        //[JsonProperty("ItemCounter")]
        //public ItemCounterSettings ItemCounterSettings { get; private set; }
        public static SettingsHub Load()
        {
            try
            {
                string json = File.ReadAllText(SETTINGS_FILE_NAME);
                return JsonConvert.DeserializeObject<SettingsHub>(json, jsonSettings);
            }
            catch
            {
                if (File.Exists(SETTINGS_FILE_NAME))
                {
                    string backupFileName = SETTINGS_FILE_NAME + DateTime.Now.Ticks;
                    File.Move(SETTINGS_FILE_NAME, backupFileName);
                }

                var settings = new SettingsHub();
                Save(settings);
                return settings;
            }
        }