public void DrawArrow(DrawPen pen, Vector3d pt0, Vector3d pt1, ArrowTypes type, ArrowPos pos, double len, double width) { DrawUtil.DrawArrow(DrawLine, pen, pt0, pt1, type, pos, len / DC.WorldScale, width / DC.WorldScale); }
private void DrawArrowRaw(DrawPen pen, Vector3d pt0, Vector3d pt1, ArrowTypes type, ArrowPos pos, double len, double width) { DrawUtil.DrawArrow(DrawLineRaw, pen, pt0, pt1, type, pos, len, width); }