protected override void LoadContent(PloobsEngine.Engine.GraphicInfo GraphicInfo, PloobsEngine.Engine.GraphicFactory factory)
 {
     this.GraphicInfo           = GraphicInfo;
     basicEffect                = factory.GetBasicEffect();
     basicEffect.TextureEnabled = true;
     spriteBatch                = factory.GetSpriteBatch();
     base.LoadContent(GraphicInfo, factory);
 }
예제 #2
0
 protected override void LoadContent(PloobsEngine.Engine.GraphicInfo GraphicInfo, PloobsEngine.Engine.GraphicFactory factory)
 {
     this.GraphicInfo               = GraphicInfo;
     basicEffect                    = factory.GetBasicEffect();
     basicEffect.TextureEnabled     = true;
     basicEffect.VertexColorEnabled = true;
     spriteBatch                    = factory.GetSpriteBatch();
     SpriteFont = factory.GetAsset <SpriteFont>("ConsoleFont", true);
     base.LoadContent(GraphicInfo, factory);
 }