예제 #1
0
 public void SettingInvalidCountThrows(int count)
 {
     // Fixture setup
     var sut = new MultipleRelay();
     // Exercise system and verify outcome
     Assert.Throws<ArgumentOutOfRangeException>(() =>
         sut.Count = count);
     // Teardown
 }
예제 #2
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 public void InitializeWithNullEngineThrows()
 {
     // Fixture setup
     var dummyMany = new MultipleRelay();
     // Exercise system and verify outcome
     Assert.Throws<ArgumentNullException>(() =>
         new Fixture(null, dummyMany));
     // Teardown
 }
예제 #3
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 public void SutIsSpecimenBuilder()
 {
     // Fixture setup
     // Exercise system
     var sut = new MultipleRelay();
     // Verify outcome
     Assert.IsAssignableFrom<ISpecimenBuilder>(sut);
     // Teardown
 }
예제 #4
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 public void CreateWithNullContextThrows()
 {
     // Fixture setup
     var sut = new MultipleRelay();
     var dummyRequest = new object();
     // Exercise system and verify outcome
     Assert.Throws<ArgumentNullException>(() =>
         sut.Create(dummyRequest, null));
     // Teardown
 }
예제 #5
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 public void DefaultCountIsCorrect()
 {
     // Fixture setup
     var sut = new MultipleRelay();
     // Exercise system
     var result = sut.Count;
     // Verify outcome
     Assert.Equal(3, result);
     // Teardown
 }
예제 #6
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 public void CountIsProperWritableProperty()
 {
     // Fixture setup
     var sut = new MultipleRelay();
     var expectedCount = 1;
     // Exercise system
     sut.Count = expectedCount;
     int result = sut.Count;
     // Verify outcome
     Assert.Equal(expectedCount, result);
     // Teardown
 }
예제 #7
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 public void CreateWithAnonymousRequestReturnsCorrectResult()
 {
     // Fixture setup
     var sut = new MultipleRelay();
     var request = new object();
     // Exercise system
     var dummyContainer = new DelegatingSpecimenContext();
     var result = sut.Create(request, dummyContainer);
     // Verify outcome
     var expectedResult = new NoSpecimen(request);
     Assert.Equal(expectedResult, result);
     // Teardown
 }
예제 #8
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 public void SettingRepeatCountWillCorrectlyUpdateMany()
 {
     // Fixture setup
     var dummyBuilder = new DelegatingSpecimenBuilder();
     var many = new MultipleRelay();
     var sut = new Fixture(dummyBuilder, many);
     // Exercise system
     sut.RepeatCount = 26;
     // Verify outcome
     Assert.Equal(sut.RepeatCount, many.Count);
     // Teardown
 }
예제 #9
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 public void InitializedWithManySutHasCorrectRepeatCount()
 {
     // Fixture setup
     var expectedRepeatCount = 187;
     var dummyBuilder = new DelegatingSpecimenBuilder();
     var many = new MultipleRelay { Count = expectedRepeatCount };
     var sut = new Fixture(dummyBuilder, many);
     // Exercise system
     var result = sut.RepeatCount;
     // Verify outcome
     Assert.Equal(expectedRepeatCount, result);
     // Teardown
 }
예제 #10
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 public void InitializedWithEngineSutHasCorrectEngine()
 {
     // Fixture setup
     var expectedEngine = new DelegatingSpecimenBuilder();
     var dummyMany = new MultipleRelay();
     var sut = new Fixture(expectedEngine, dummyMany);
     // Exercise system
     var result = sut.Engine;
     // Verify outcome
     Assert.Equal(expectedEngine, result);
     // Teardown
 }
예제 #11
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        public void CreateWithManyRequestReturnsCorrectResult()
        {
            // Fixture setup
            var request = new MultipleRequest(new object());
            var count = 7;
            var expectedTranslation = new FiniteSequenceRequest(request.Request, 7);
            var expectedResult = new object();
            var container = new DelegatingSpecimenContext { OnResolve = r => expectedTranslation.Equals(r) ? expectedResult : new NoSpecimen(r) };

            var sut = new MultipleRelay { Count = count };
            // Exercise system
            var result = sut.Create(request, container);
            // Verify outcome
            Assert.Equal(expectedResult, result);
            // Teardown
        }
예제 #12
0
        public void CreateWithInvalidRequestReturnsCorrectResult(object request)
        {
            // Fixture setup
            var sut = new MultipleRelay();
            // Exercise system
            var dummyContainer = new DelegatingSpecimenContext();
            var result = sut.Create(request, dummyContainer);
            // Verify outcome
#pragma warning disable 618
            var expectedResult = new NoSpecimen(request);
#pragma warning restore 618
            Assert.Equal(expectedResult, result);
            // Teardown
        }