public void ApplyTo(ImageMeta id) { var fromRt = (tex2D.Count == 0) || ((rTex.Count > 0) && (tex2D [tex2D.Count - 1].order < rTex [rTex.Count - 1].order)); var toRt = id.destination == TexTarget.RenderTexture; var toClear = id.recordedStrokesForUndoRedo.Count; if (toRt) { otherDirection.BackupRenderTexture(int.MaxValue, id); } else { otherDirection.BackupTexture2D(int.MaxValue, id); } var rtBackup = fromRt ? TakeRenderTexture() : null; var pixBackup = fromRt ? null : TakeTexture2D(); var backup = fromRt ? rtBackup : (TextureBackup)pixBackup; if (!isUndo) { id.recordedStrokes.AddRange(backup.strokeRecord); } else { id.recordedStrokes.RemoveLast(toClear); } id.recordedStrokesForUndoRedo = backup.strokeRecord; if (!fromRt) { id.Pixels = pixBackup.pixels; id.SetAndApply(); } if (toRt) { if (fromRt) { Rtp.Render(rtBackup.rt, id); } else { Rtp.Render(id.texture2D, id); } } else if (fromRt) { id.texture2D.CopyFrom(rtBackup.rt); id.PixelsFromTexture2D(id.texture2D); var converted = false; if ((PainterCamera.Inst.isLinearColorSpace) && !rtBackup.exclusive) { converted = true; id.PixelsToGamma(); } if (converted) { id.SetAndApply(); } else { id.texture2D.Apply(true); } } if (fromRt) { rtBackup.DestroyRtex(); } }
public void ApplyTo(TextureMeta id) { var fromRt = (tex2D.Count == 0) || ((rTex.Count > 0) && (tex2D[tex2D.Count - 1].order < rTex[rTex.Count - 1].order)); var toRt = id.target == TexTarget.RenderTexture; if (toRt) { otherDirection.BackupRenderTexture(int.MaxValue, id); } else { otherDirection.BackupTexture2D(int.MaxValue, id); } var rtBackup = fromRt ? TakeRenderTexture() : null; var pixBackup = fromRt ? null : TakeTexture2D(); var backup = fromRt ? rtBackup : (TextureBackup)pixBackup; if (isUndo) { foreach (var module in id.Modules) { module.OnUndo(backup); } } else { foreach (var module in id.Modules) { module.OnRedo(backup); } } if (!fromRt) { id.Pixels = pixBackup.pixels; id.SetAndApply(); } if (toRt) { if (fromRt) { Rtp.Render(rtBackup.rt, id); } else { Rtp.Render(id.texture2D, id); } } else if (fromRt) { id.texture2D.CopyFrom(rtBackup.rt); id.PixelsFromTexture2D(id.texture2D); var converted = false; if ((PainterCamera.Inst.IsLinearColorSpace) && !rtBackup.exclusive) { converted = true; id.PixelsToGamma(); } if (converted) { id.SetAndApply(); } else { id.texture2D.Apply(true); } } if (fromRt) { rtBackup.DestroyRtex(); } }