public UpdateWindow() : base() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); }
public ExtensionCrashWindow() : base() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); Loaded += CrashWindow_Loaded; }
public GameMenuWindow() : base() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); }
public ActionSelectionWindow() : base() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); }
public LicenseAgreementWindow() : base() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); }
public RandomGameSelectWindow() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); Loaded += RandomGameSelectWindow_Loaded; }
public NotificationsWindow() : base() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); }
public ProgressWindow() : base() { InitializeComponent(); WindowTools.ConfigureChildWindow(this); }