public void ReturnsRandomNumberBaseStat() { DiceRoll dice = new DiceRoll(); int actual = dice.BaseStat(); Assert.IsNotNull(actual); }
private void RandomBaseStat() { DiceRoll dice = new DiceRoll(); strTextBox.Text = dice.BaseStat().ToString(); conTextBox.Text = dice.BaseStat().ToString(); dexTextBox.Text = dice.BaseStat().ToString(); intTextBox.Text = dice.BaseStat().ToString(); wisTextBox.Text = dice.BaseStat().ToString(); chaTextBox.Text = dice.BaseStat().ToString(); }