public AddPurchaseRestrictionItemWindow(FLGameData gameData, UIDataSet.ShipPurchaseRestrictionItemsDataTable dataTable)
        {
            this.gameData = gameData;
            this.dataTable = dataTable;

            InitializeComponent();
            hashListBindingSource.DataSource = gameData.DataStore;
            FilterUpdate();
        }
예제 #2
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        public AddShipPimperBaseWindow(FLGameData gameData, UIDataSet.ShipPimperBaseListDataTable dataTable)
        {
            this.gameData = gameData;
            this.dataTable = dataTable;

            InitializeComponent();
            hashListBindingSource.DataSource = gameData.DataStore;
            FilterUpdate();
        }
예제 #3
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        public AddRepFixerItemWindow(FLGameData gameData, UIDataSet.RepFixerItemListDataTable dataTable)
        {
            this.gameData = gameData;
            this.dataTable = dataTable;

            InitializeComponent();
            hashListBindingSource.DataSource = gameData.DataStore;
            FilterUpdate();
        }
예제 #4
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        public EditNoBuyItemWindow(FLGameData gameData, UIDataSet.BaseGoodNoBuyListRow dataItem)
        {
            InitializeComponent();
            
            this.gameData = gameData;
            this.dataItem = dataItem;
            this.Text = "Edit No Buy Item: " + dataItem.BaseDescription;

            hashListBindingSource.DataSource = gameData.DataStore;
            FilterUpdate();
        }
        public EditEquipPurchaseRestrictionControlItemWindow(FLGameData gameData, UIDataSet.EquipPurchaseRestrictionItemsRow dataItem)
        {
            InitializeComponent();
            
            this.gameData = gameData;
            this.dataItem = dataItem;
            this.Text = "Edit Control Item: " + dataItem.Description;

            hashListBindingSource.DataSource = gameData.DataStore;
            FilterUpdate();
        }
예제 #6
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        public EditSysSensorItemWindow(FLGameData gameData, UIDataSet.SysSensorListRow dataItem)
        {
            InitializeComponent();
            
            this.gameData = gameData;
            this.dataItem = dataItem;
            this.Text = "Edit No Buy Item: " + dataItem.SystemDescription;
            this.numericUpDown1.Value = dataItem.NetworkID;

            hashListBindingSource.DataSource = gameData.DataStore;
            FilterUpdate();
        }
예제 #7
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 public EditBannerWindow(UIDataSet.StandardBannerListRow item)
 {
     InitializeComponent();
     this.item = item;
     richTextBox1.Text = item.BannerText;
 }