public void GivenAPladinLevel_SpellArrayIsReturned(int level, int[] expectedSpells) { PlayerClass player = new Paladin(); player.AssignLevel(level); player.GetClassSpellsPerDay(); int[] actual = player.Magic.ClassSpellsPerDay; Assert.AreEqual(expectedSpells, actual); }
public void GivenALevel_ArrayOfClassSkillsReturned(int level, string[] expected) { PlayerClass pc = new Paladin(); pc.AssignLevel(level); pc.AssignClassAbilties(); string[] actual = pc.ClassAbilities; Assert.AreEqual(expected, actual); }