public static void ExportLuaScript() { ExportProvinceLuaScript(); for (int i = 0; i < data.configs.Count; i++) { string path = Application.dataPath + "/LuaFramework/Lua/package/public/module/playmodeconfigs/" + data.configs[i].gameName.ToLower() + "_config.lua"; ProvinceData curData = data.configs[i]; SortData(curData); FileUtility.SaveFile(path, curData.GetConfigString()); } }