/// <summary> /// Standard, reusable error callback /// </summary> /// <param name="error">Error.</param> public static void PlayFabErrorCallback(PlayFab.PlayFabError error) { if (OnPlayFabCallbackError != null) { OnPlayFabCallbackError(error.ErrorMessage, PlayFabAPIMethods.Generic, MessageDisplayStyle.error); } }
protected IEnumerator titleDataQuerry(GetTitleDataRequest request) { wait = true; PlayFabClientAPI.GetTitleData(request, (result) => { Debug.Log("Got title data:"); if ((result.Data == null) || (result.Data.Count == 0)) { Debug.Log("No title data available"); } else { succesfullTitleDataQuerry(result); } querrySuccesfull = true; wait = false; }, (error) => { failedTitleDataQuerry(error); this.error = error; querrySuccesfull = false; wait = false; }); while (wait) { yield return null; } }
private void ActionNode13_errorCallback(PlayFab.PlayFabError error) { ActionNode13_error = error; ActionNode18_message = ActionNode13_error.ErrorMessage; // ActionNode // Visit uFrame.Actions.DebugLibrary.LogMessage uFrame.Actions.DebugLibrary.LogMessage(ActionNode18_message); }
void OnPlayfabError(PlayFabError error) { Debug.Log(error.Error.ToString()); Debug.Log(error.ErrorMessage); Debug.Log(error.ErrorDetails); }
/// <summary> /// Handles the result of the login message. /// </summary> /// <param name="error">Content of the error, if any.</param> /// <param name="textMessage">Optional text message.</param> private void OnLoginResult(PlayFabError error, string textMessage) { loginProgressText.text = textMessage; if (error != null) { loginInProgress.SetActive(false); errorText.gameObject.SetActive(true); errorText.text = error.ErrorMessage; } else { this.Deactivate(); } }
public static void HandlePlayFabError(PlayFabError error) { Debug.Log(error.ErrorMessage); if (error.ErrorDetails == null) { return; } foreach (var kvp in error.ErrorDetails) { foreach (var s in kvp.Value) { Debug.Log(s); } } }
public static void HandlePlayFabError(PlayFabError error) { Debug.Log(error.ErrorMessage); if (error.ErrorDetails != null) { foreach (var ed in error.ErrorDetails) { Debug.Log(string.Format("ErrorDetail: {0}", ed)); var kvp = ed.Value; foreach (var e in kvp ) { Debug.Log(string.Format("ErrorInfo: {0}",e)); } } } }
public static IEnumerator makeQuerry(List<Dao> daoList) { succsesfull = true; foreach (Dao dao in daoList) { if (succsesfull) { yield return dao.makeQuerry(); if (!dao.isQuerrySuccessfull()) { succsesfull = false; error = dao.getError(); Debug.Log("Querry error"); Debug.Log(error.ErrorMessage); } } } }
void InventoryResponseCallback(PlayFabPlayerInventoryCore result, PlayFab.PlayFabError error) { PlayFab.Player.Inventory.OnResponse -= InventoryResponseCallback; if (error == null) { void Action() { Popup.Hide(); Hide(); } Popup.Show(Core.Localization.Phrases.Get("Purchase Successful"), Action, Core.Localization.Phrases.Get("Okay")); } else { RaiseError(error); } }
private void loginFail(PlayFabError error) { switch (error.Error) { case PlayFabErrorCode.InvalidParams: errorText.text = "Parametros invalidos (Cod. 1000)"; break; case PlayFabErrorCode.InvalidTitleId: errorText.text = "TitleId invalido (Cod.1004)"; break; case PlayFabErrorCode.AccountNotFound: errorText.text = "Conta nao encontrada (Cod. 1001)"; break; case PlayFabErrorCode.AccountBanned: errorText.text = "Erro de conta (Cod. 1002)"; break; case PlayFabErrorCode.InvalidUsernameOrPassword: errorText.text = "Combinação de usuario e senha invalidos"; break; default: break; } }
void OnUserInventoryLoadError(PlayFabError error) { Debug.Log("Inventory load error: " + error.Error + " " + error.ErrorMessage); }
void OnLoginError(PlayFabError error) { Debug.Log("Login error : " + error.ErrorMessage); // if (loginFinished != null) // loginFinished(false, error.ErrorMessage); }
void OnValidateError(PlayFabError error) { Debug.Log("Google Play purchase validation error: " + error.Error + " " + error.ErrorMessage); }
private void onLoginError(PlayFabError error) { Debug.Log(string.Format("Error {0}: {1}", error.HttpCode, error.ErrorMessage)); }
void login_after_register_failed(PlayFabError error){ print ("failure!!"); }
private void OnRegisterResult(PlayFabError error, string textMessage) { Debug.Log(error.ErrorMessage); }
private void OnPlayFabError(PlayFabError error) { Debug.Log ("Got an error: " + error.ErrorMessage); }
private void Callback_RegisterUserFailure(PlayFab.PlayFabError error) { Debug.LogWarning("Something went wrong with Account Creation"); Debug.LogError("Here's some debug information:"); Debug.LogError(error.GenerateErrorReport()); }
private void OnLoginError(PlayFabError error) { this.callStatus = string.Format("Error {0}: {1}", error.HttpCode, error.ErrorMessage); Debug.Log(callStatus); }
public static void InvokeResponse(string urlPath, int callId, object request, object result, PlayFabError error, object customData) { ResponseParams[0] = urlPath; ResponseParams[1] = callId; // Boxing :( ResponseParams[2] = request; ResponseParams[3] = result; ResponseParams[4] = error; ResponseParams[5] = customData; InvokeHelper(ApiResponseHandlers, urlPath, ResponseParams); InvokeHelper(ApiResponseHandlers, GLOBAL_KEY, ResponseParams); }
// A standard error callback that prints out any errors to the screen and to the console. void OnPlayFabError(PlayFabError error) { string message = string.Format("Error {0}: {1}", error.HttpCode, error.ErrorMessage); this.cloudScriptResponse.text = message; Debug.Log(message); }
void OnPlayFabError(PlayFabError error) { OnError(error.ErrorMessage.ToString()); }
/// <summary> /// Callback used to handle push notification registration error. /// </summary> /// <param name="error">Error details.</param> void OnRegisterForPushNotificationError(PlayFabError error) { Debug.LogError("Error registering for push notification. Error: " + error.Error + " " + error.ErrorMessage); }
public void PlayFabErrorCallback(PlayFab.PlayFabError error) { Debug.Log("PlayFabErrorCallback: " + error.ErrorMessage); Loading.SetActive(false); UpdateDisplayName.SetActive(true); }
private void onPlayFabError (PlayFabError error) { Debug.Log (error.ErrorMessage); }
public void PlayFabErrorCallback(PlayFab.PlayFabError error) { Loading.SetActive(false); Debug.Log("PlayFabErrorCallback: " + error.ErrorMessage); }
void OnAddDataError(PlayFabError error) { Debug.Log("Add data error: " + error.Error + " " + error.ErrorMessage); }
private void OnSharedError(PlayFab.PlayFabError error) { Debug.LogError(error.GenerateErrorReport()); }
void OnPlayFabError(PlayFabError error) { returnedError = true; Debug.Log ("Got an error: " + error.Error); if ((error.Error == PlayFabErrorCode.InvalidParams && error.ErrorDetails.ContainsKey("Password")) || (error.Error == PlayFabErrorCode.InvalidPassword)) { errorLabel = invalidPassword; } else if ((error.Error == PlayFabErrorCode.InvalidParams && error.ErrorDetails.ContainsKey("Username")) || (error.Error == PlayFabErrorCode.InvalidUsername)) { errorLabel = invalidUsername; } else if (error.Error == PlayFabErrorCode.EmailAddressNotAvailable) { errorLabel = emailNotAvailable; } else if (error.Error == PlayFabErrorCode.UsernameNotAvailable) { errorLabel = usernameNotAvailable; } }
public void OnRecoveryEmailFailed(PlayFab.PlayFabError error) { Debug.LogError(error.GenerateErrorReport()); }
void login_failed(PlayFabError error){ print ("failure!!"); }
void OnItemConsumeError(PlayFabError error) { Debug.Log("Consume item error: " + error.Error + " " + error.ErrorMessage); }
void register_failed(PlayFabError error){ print ("failure!!"); }
void OnDataUpdateError(PlayFabError error) { Debug.Log("Update data error: " + error.Error + " " + error.ErrorMessage); }
private void Callback_LoginFailure(PlayFab.PlayFabError error) { Debug.LogWarning("Something went wrong with Login"); Debug.LogError("Here's some debug information:"); Debug.LogError(error.GenerateErrorReport()); }
void OnApiCallError(PlayFabError err) { string http = string.Format("HTTP:{0}", err.HttpCode); string message = string.Format("ERROR:{0} -- {1}", err.Error, err.ErrorMessage); string details = string.Empty; if(err.ErrorDetails != null) { foreach(var detail in err.ErrorDetails) { details += string.Format("{0} \n", detail.ToString()); } } Debug.LogError(string.Format("{0}\n {1}\n {2}\n", http, message, details)); }
static void save_user_data_failed(PlayFabError error){ print ("failure!! "+ error.ErrorMessage); }
// Generic PlayFab callback for errors. void OnPlayFabError(PlayFabError error) { Debug.Log(error.ErrorMessage); }
public static void InvokeResponse(string urlPath, int callId, object request, object result, PlayFabError error, object customData) { HashSet <object> instances; ResponseParams[0] = urlPath; ResponseParams[1] = callId; // Boxing :( ResponseParams[2] = request; ResponseParams[3] = result; ResponseParams[4] = error; ResponseParams[5] = customData; HashSet <MethodInfo> methodInfos; if (ApiResponseHandlers.TryGetValue(urlPath, out methodInfos)) { foreach (var methodInfo in methodInfos) { CallbackInstances.TryGetValue(methodInfo, out instances); if (instances == null) { methodInfo.Invoke(null, ResponseParams); } else { foreach (object instance in instances) { if (CheckInstance(instance)) { methodInfo.Invoke(instance, ResponseParams); } } } } } if (ApiResponseHandlers.TryGetValue(GLOBAL_KEY, out methodInfos)) { foreach (var methodInfo in methodInfos) { CallbackInstances.TryGetValue(methodInfo, out instances); if (instances == null) { methodInfo.Invoke(null, ResponseParams); } else { foreach (object instance in instances) { if (CheckInstance(instance)) { methodInfo.Invoke(instance, ResponseParams); } } } } } }