public override void SetUp(UUnitTestContext testContext) { TestTitleDataLoader.LoadTestTitleData(); _listener = new EventInstanceListener(); Callbacks.Clear(); }
public override void SetUp(UUnitTestContext testContext) { var testTitleData = TestTitleDataLoader.LoadTestTitleData(); PlayFabSettings.TitleId = testTitleData.titleId; _listener = new EventInstanceListener(); Callbacks.Clear(); }
public override void ClassSetUp() { testTitleData = TestTitleDataLoader.LoadTestTitleData(); clientApi = new PlayFabClientInstanceAPI(); authApi = new PlayFabAuthenticationInstanceAPI(clientApi.authenticationContext); dataApi = new PlayFabDataInstanceAPI(clientApi.authenticationContext); PlayFabSettings.staticPlayer.ForgetAllCredentials(); }
public override void ClassSetUp() { titleData = TestTitleDataLoader.LoadTestTitleData(); PlayFabSettings.staticSettings.TitleId = titleData.titleId; client1 = new PlayFabClientInstanceAPI(player1); client2 = new PlayFabClientInstanceAPI(player2); auth1 = new PlayFabAuthenticationInstanceAPI(player1); auth2 = new PlayFabAuthenticationInstanceAPI(player2); PlayFabSettings.staticPlayer.ForgetAllCredentials(); }
public override void SetUp(UUnitTestContext testContext) { testTitleData = TestTitleDataLoader.LoadTestTitleData(); _userEmail = testTitleData.userEmail; // Verify all the inputs won't cause crashes in the tests var titleInfoSet = !string.IsNullOrEmpty(PlayFabSettings.TitleId) && !string.IsNullOrEmpty(_userEmail); if (!titleInfoSet) { testContext.Skip(); // We cannot do client tests if the titleId is not given } }
public override void SetUp(UUnitTestContext testContext) { testTitleData = TestTitleDataLoader.LoadTestTitleData(); PlayFabSettings.staticSettings.TitleId = testTitleData.titleId; PlayFabSettings.staticSettings.DeveloperSecretKey = testTitleData.developerSecretKey; // Verify all the inputs won't cause crashes in the tests var titleInfoSet = !string.IsNullOrEmpty(PlayFabSettings.staticSettings.TitleId) && !string.IsNullOrEmpty(PlayFabSettings.staticSettings.DeveloperSecretKey); if (!titleInfoSet) { testContext.Skip(); // We cannot do client tests if the titleId is not given } }
public override void SetUp(UUnitTestContext testContext) { testTitleData = TestTitleDataLoader.LoadTestTitleData(); // Verify all the inputs won't cause crashes in the tests var titleInfoSet = !string.IsNullOrEmpty(PlayFabSettings.TitleId); if (!titleInfoSet) { testContext.Skip(); // We cannot do client tests if the titleId is not given } if (testTitleData.extraHeaders != null) { foreach (var pair in testTitleData.extraHeaders) { PlayFabHttp.GlobalHeaderInjection[pair.Key] = pair.Value; } } }
public override void ClassSetUp() { #if !UNITY_WSA && !UNITY_WP8 PlayFabWebRequest.SkipCertificateValidation(); // Internal testing doesn't have a good answer for this yet #endif clientInstance.ForgetAllCredentials(); PlayFabSettings.staticPlayer.ForgetAllCredentials(); testTitleData = TestTitleDataLoader.LoadTestTitleData(); _userEmail = testTitleData.userEmail; clientSettings.TitleId = testTitleData.titleId; if (testTitleData.extraHeaders != null) { foreach (var pair in testTitleData.extraHeaders) { PlayFabHttp.GlobalHeaderInjection[pair.Key] = pair.Value; } } }
public void Start() { testTitleData = TestTitleDataLoader.LoadTestTitleData(testTitleDataAsset == null ? null : testTitleDataAsset.text); suite = new UUnitTestSuite(); suite.FindAndAddAllTestCases(typeof(UUnitTestCase), filter); if (textDisplay == null) { var canvas = new GameObject("Canvas", typeof(Canvas)).GetComponent <Canvas>(); canvas.renderMode = RenderMode.ScreenSpaceOverlay; textDisplay = new GameObject("Test Report", typeof(Text)).GetComponent <Text>(); textDisplay.font = Resources.GetBuiltinResource(typeof(Font), "Arial.ttf") as Font; var textTransform = textDisplay.rectTransform; textTransform.SetParent(canvas.transform, false); textTransform.anchorMin = new Vector2(0, 0); textTransform.anchorMax = new Vector2(1, 1); textTransform.pivot = new Vector2(0, 1); textTransform.anchoredPosition = Vector2.zero; textTransform.offsetMax = Vector2.zero; textTransform.offsetMin = Vector2.zero; } }
public override void SetUp(UUnitTestContext testContext) { #if !UNITY_WSA && !UNITY_WP8 PlayFabWebRequest.SkipCertificateValidation(); // Internal testing doesn't have a good answer for this yet #endif testTitleData = TestTitleDataLoader.LoadTestTitleData(); _userEmail = testTitleData.userEmail; // Verify all the inputs won't cause crashes in the tests var titleInfoSet = !string.IsNullOrEmpty(PlayFabSettings.TitleId) && !string.IsNullOrEmpty(_userEmail); if (!titleInfoSet) { testContext.Skip(); // We cannot do client tests if the titleId is not given } if (testTitleData.extraHeaders != null) { foreach (var pair in testTitleData.extraHeaders) { PlayFabHttp.GlobalHeaderInjection[pair.Key] = pair.Value; } } }
public override void SetUp(UUnitTestContext testContext) { testTitleData = TestTitleDataLoader.LoadTestTitleData(); PlayFabSettings.TitleId = testTitleData.titleId; PlayFabSettings.DeveloperSecretKey = testTitleData.developerSecretKey; }
public override void ClassSetUp() { titleData = TestTitleDataLoader.LoadTestTitleData(); PlayFabSettings.staticSettings.TitleId = titleData.titleId; PlayFabSettings.staticPlayer.ForgetAllCredentials(); }