private PropertyInfo LoadProps(string name = null) { var playFabSettingsType = PlayFabEditorSDKTools.GetPlayFabSettings(); if (playFabSettingsType == null) { return(null); } if (string.IsNullOrEmpty(name)) { for (var i = 0; i < expectedProps.Length; i++) { LoadProps(expectedProps[i]); } return(null); } else { var eachProperty = playFabSettingsType.GetProperty(name, BindingFlags.IgnoreCase | BindingFlags.Public | BindingFlags.Static); if (eachProperty != null) { _settingProps[name.ToLowerInvariant()] = eachProperty; } return(eachProperty); } }
private static void UpdateScriptableObject() { var playfabSettingsType = PlayFabEditorSDKTools.GetPlayFabSettings(); if (playfabSettingsType == null || !PlayFabEditorSDKTools.IsInstalled || !PlayFabEditorSDKTools.isSdkSupported) { return; } var props = playfabSettingsType.GetProperties(); foreach (var property in props) { switch (property.Name.ToLowerInvariant()) { case "productionenvironmenturl": property.SetValue(null, PlayFabEditorHelper.TITLE_ENDPOINT, null); break; } } var getSoMethod = playfabSettingsType.GetMethod("GetSharedSettingsObjectPrivate", BindingFlags.NonPublic | BindingFlags.Static); if (getSoMethod != null) { var so = getSoMethod.Invoke(null, new object[0]) as ScriptableObject; if (so != null) { EditorUtility.SetDirty(so); } } AssetDatabase.SaveAssets(); }
private void OnGuiAuthenticated() { GUI.skin = PlayFabEditorHelper.uiStyle; GUI.enabled = blockingRequests.Count == 0 && !EditorApplication.isCompiling; using (new UnityVertical()) { //PlayFabEditorMenu.DrawMenu(); switch ((Menu.MenuStates)PlayFabEditorPrefsSO.Instance.curMainMenuIdx) { case Menu.MenuStates.Sdk: PlayFabEditorSDKTools.DrawSdkPanel(); break; case Menu.MenuStates.Settings: PlayFabEditorSettings.DrawSettingsPanel(); break; case Menu.MenuStates.Help: PlayFabEditorHelpMenu.DrawHelpPanel(); break; case Menu.MenuStates.Data: PlayFabEditorDataMenu.DrawDataPanel(); break; case Menu.MenuStates.Tools: PlayFabEditorToolsMenu.DrawToolsPanel(); break; case Menu.MenuStates.Packages: PlayFabEditorPackages.DrawPackagesMenu(); break; default: break; } using (new UnityVertical(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleGray1"), GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true))) { GUILayout.FlexibleSpace(); } // help tag at the bottom of the help menu. if ((Menu.MenuStates)PlayFabEditorPrefsSO.Instance.curMainMenuIdx == Menu.MenuStates.Help) { DisplayHelpMenu(); } } Repaint(); }
public PlayFab_SharedSettingsProxy() { var playFabSettingsType = PlayFabEditorSDKTools.GetPlayFabSettings(); if (playFabSettingsType == null) { return; } var settingProperties = playFabSettingsType.GetProperties(); foreach (var eachProperty in settingProperties) { var lcName = eachProperty.Name.ToLowerInvariant(); switch (lcName) { case "titleid": _titleId = eachProperty; break; case "developersecretkey": _developerSecretKey = eachProperty; break; case "requesttype": _webRequestType = eachProperty; break; case "compressapidata": _compressApiData = eachProperty; break; case "requestkeepalive": _keepAlive = eachProperty; break; case "requesttimeout": _timeOut = eachProperty; break; } } }
private void OnGuiInternal() { GUI.skin = PlayFabEditorHelper.uiStyle; using (new UnityVertical()) { //Run all updaters prior to drawing; PlayFabEditorHeader.DrawHeader(); GUI.enabled = blockingRequests.Count == 0 && !EditorApplication.isCompiling; if (PlayFabEditorAuthenticate.IsAuthenticated()) { PlayFabEditorMenu.DrawMenu(); switch (PlayFabEditorMenu._menuState) { case PlayFabEditorMenu.MenuStates.Sdks: PlayFabEditorSDKTools.DrawSdkPanel(); break; case PlayFabEditorMenu.MenuStates.Settings: PlayFabEditorSettings.DrawSettingsPanel(); break; case PlayFabEditorMenu.MenuStates.Help: PlayFabEditorHelpMenu.DrawHelpPanel(); break; case PlayFabEditorMenu.MenuStates.Data: PlayFabEditorDataMenu.DrawDataPanel(); break; case PlayFabEditorMenu.MenuStates.Tools: PlayFabEditorToolsMenu.DrawToolsPanel(); break; case PlayFabEditorMenu.MenuStates.Packages: PlayFabEditorPackages.DrawPackagesMenu(); break; default: break; } } else { PlayFabEditorAuthenticate.DrawAuthPanels(); } using (new UnityVertical(PlayFabEditorHelper.uiStyle.GetStyle("gpStyleGray1"), GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true))) { GUILayout.FlexibleSpace(); } // help tag at the bottom of the help menu. if (PlayFabEditorMenu._menuState == PlayFabEditorMenu.MenuStates.Help) { DisplayHelpMenu(); } } PruneBlockingRequests(); Repaint(); }