상속: PlayFabRequestCommon
예제 #1
0
		/// <summary>
		/// Unlocks a container item in the user's inventory and consumes a key item of the type indicated by the container item
		/// </summary>
		public static void UnlockContainerItem(UnlockContainerItemRequest request, UnlockContainerItemCallback resultCallback, ErrorCallback errorCallback)
		{
			if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				UnlockContainerItemResult result = null;
				PlayFabError error = null;
				ResultContainer<UnlockContainerItemResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Client/UnlockContainerItem", serializedJSON, "X-Authorization", AuthKey, callback);
		}
예제 #2
0
 private Action UnlockItem(string itemId, string characterId = null)
 {
     Action output = () =>
     {
         var unlockRequest = new ClientModels.UnlockContainerItemRequest();
         unlockRequest.CharacterId = characterId;
         unlockRequest.ContainerItemId = itemId;
         PlayFabClientAPI.UnlockContainerItem(unlockRequest, ConsumeItemCallback, SharedFailCallback("UnlockContainerItem"));
     };
     return output;
 }
        /// <summary>
        /// Searches target inventory for an ItemInstance matching the given CatalogItemId, if necessary unlocks it using an appropriate key, and returns the contents of the opened container. If the container (and key when relevant) are consumable (RemainingUses > 0), their RemainingUses will be decremented, consistent with the operation of ConsumeItem.
        /// </summary>
        public static void UnlockContainerItem(UnlockContainerItemRequest request, ProcessApiCallback<UnlockContainerItemResult> resultCallback, ErrorCallback errorCallback, object customData = null)
        {
            if (_authKey == null) throw new Exception("Must be logged in to call this method");

            string serializedJson = SimpleJson.SerializeObject(request, Util.ApiSerializerStrategy);
            Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer)
            {
                ResultContainer<UnlockContainerItemResult>.HandleResults(requestContainer, resultCallback, errorCallback, null);
            };
            PlayFabHTTP.Post("/Client/UnlockContainerItem", serializedJson, "X-Authorization", _authKey, callback, request, customData);
        }
예제 #4
0
		/// <summary>
		/// Unlocks a container item in the user's inventory and consumes a key item of the type indicated by the container item
		/// </summary>
        public static async Task<PlayFabResult<UnlockContainerItemResult>> UnlockContainerItemAsync(UnlockContainerItemRequest request)
        {
            if (AuthKey == null) throw new Exception ("Must be logged in to call this method");

            object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Client/UnlockContainerItem", request, "X-Authorization", AuthKey);
            if(httpResult is PlayFabError)
            {
                PlayFabError error = (PlayFabError)httpResult;
                if (PlayFabSettings.GlobalErrorHandler != null)
                    PlayFabSettings.GlobalErrorHandler(error);
                return new PlayFabResult<UnlockContainerItemResult>
                {
                    Error = error,
                };
            }
            string resultRawJson = (string)httpResult;

            var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings);
            var resultData = serializer.Deserialize<PlayFabJsonSuccess<UnlockContainerItemResult>>(new JsonTextReader(new StringReader(resultRawJson)));
			
			UnlockContainerItemResult result = resultData.data;
			
			
            return new PlayFabResult<UnlockContainerItemResult>
                {
                    Result = result
                };
        }