void OnPhotonAuthenticationSuccess(GetPhotonAuthenticationTokenResult result) { Debug.Log(result.PhotonCustomAuthenticationToken); Debug.Log(AuthManager.playfabId); ConnectToMasterServer(AuthManager.playfabId, result.PhotonCustomAuthenticationToken); }
// callback on successful GetPhotonAuthenticationToken request void OnPhotonAuthenticationSuccess(GetPhotonAuthenticationTokenResult result) { photonComponent.ConnectToMasterServer(this.playfabId, result.PhotonCustomAuthenticationToken); }
void OnPhotonAuthenticationSuccess(GetPhotonAuthenticationTokenResult result) { Debug.Log("token!"); playerPhotonToken = result.PhotonCustomAuthenticationToken; }
private void OnPhotonAuthenticationSuccess (GetPhotonAuthenticationTokenResult result) { Debug.Log ("Photon Authentication Success"); ConnectToMasterServer (playfabUserID, result.PhotonCustomAuthenticationToken); }