상속: PlayFabRequestCommon
예제 #1
0
		/// <summary>
		/// Retrieves the build details for the specified game server executable
		/// </summary>
		public static void GetServerBuildInfo(GetServerBuildInfoRequest request, GetServerBuildInfoCallback resultCallback, ErrorCallback errorCallback, object customData = null)
		{
			
			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,PlayFabError> callback = delegate(string responseStr, PlayFabError pfError)
			{
				GetServerBuildInfoResult result = null;
				ResultContainer<GetServerBuildInfoResult>.HandleResults(responseStr, ref pfError, out result);
				if(pfError != null && errorCallback != null)
				{
					errorCallback(pfError);
				}
				if(result != null)
				{
					
					result.CustomData = customData;
					result.Request = request;
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Admin/GetServerBuildInfo", serializedJSON, null, null, callback);
		}
예제 #2
0
		/// <summary>
		/// Retrieves the build details for the specified game server executable
		/// </summary>
		public static void GetServerBuildInfo(GetServerBuildInfoRequest request, GetServerBuildInfoCallback resultCallback, ErrorCallback errorCallback)
		{
			
			string serializedJSON = JsonConvert.SerializeObject(request, Util.JsonFormatting, Util.JsonSettings);
			Action<string,string> callback = delegate(string responseStr, string errorStr)
			{
				GetServerBuildInfoResult result = null;
				PlayFabError error = null;
				ResultContainer<GetServerBuildInfoResult>.HandleResults(responseStr, errorStr, out result, out error);
				if(error != null && errorCallback != null)
				{
					errorCallback(error);
				}
				if(result != null)
				{
					
					if(resultCallback != null)
					{
						resultCallback(result);
					}
				}
			};
			PlayFabHTTP.Post(PlayFabSettings.GetURL()+"/Admin/GetServerBuildInfo", serializedJSON, null, null, callback);
		}
예제 #3
0
        /// <summary>
        /// Retrieves the build details for the specified game server executable
        /// </summary>
        public static void GetServerBuildInfo(GetServerBuildInfoRequest request, PlayFabResultCommon.ProcessApiCallback<GetServerBuildInfoResult> resultCallback, ErrorCallback errorCallback, object customData = null)
        {
            if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception("Must have PlayFabSettings.DeveloperSecretKey set to call this method");

            string serializedJson = JsonWrapper.SerializeObject(request, PlayFabUtil.ApiSerializerStrategy);
            Action<CallRequestContainer> callback = delegate(CallRequestContainer requestContainer)
            {
                ResultContainer<GetServerBuildInfoResult>.HandleResults(requestContainer, resultCallback, errorCallback, null);
            };
            PlayFabHttp.Post("/Admin/GetServerBuildInfo", serializedJson, "X-SecretKey", PlayFabSettings.DeveloperSecretKey, callback, request, customData);
        }
예제 #4
0
        /// <summary>
        /// Retrieves the build details for the specified game server executable
        /// </summary>
        public static void GetServerBuildInfo(GetServerBuildInfoRequest request, Action<GetServerBuildInfoResult> resultCallback, Action<PlayFabError> errorCallback, object customData = null)
        {
            if (PlayFabSettings.DeveloperSecretKey == null) throw new Exception("Must have PlayFabSettings.DeveloperSecretKey set to call this method");

            PlayFabHttp.MakeApiCall("/Admin/GetServerBuildInfo", request, AuthType.DevSecretKey, resultCallback, errorCallback, customData);
        }
예제 #5
0
		/// <summary>
		/// Retrieves the build details for the specified game server executable
		/// </summary>
        public static async Task<PlayFabResult<GetServerBuildInfoResult>> GetServerBuildInfoAsync(GetServerBuildInfoRequest request)
        {
            
            object httpResult = await PlayFabHTTP.DoPost(PlayFabSettings.GetURL() + "/Admin/GetServerBuildInfo", request, null, null);
            if(httpResult is PlayFabError)
            {
                PlayFabError error = (PlayFabError)httpResult;
                if (PlayFabSettings.GlobalErrorHandler != null)
                    PlayFabSettings.GlobalErrorHandler(error);
                return new PlayFabResult<GetServerBuildInfoResult>
                {
                    Error = error,
                };
            }
            string resultRawJson = (string)httpResult;

            var serializer = JsonSerializer.Create(PlayFabSettings.JsonSettings);
            var resultData = serializer.Deserialize<PlayFabJsonSuccess<GetServerBuildInfoResult>>(new JsonTextReader(new StringReader(resultRawJson)));
			
			GetServerBuildInfoResult result = resultData.data;
			
			
            return new PlayFabResult<GetServerBuildInfoResult>
                {
                    Result = result
                };
        }