public HulkActorAnimationManager(HulkActorComponent actorComponent) : base(actorComponent) { this.actorComponent = actorComponent; }
protected override bool _OnRegister(TorqueObject owner) { if(!base._OnRegister(owner)) return false; if (cameraTarget != null) hulk = cameraTarget.Components.FindComponent<HulkActorComponent>(); ProcessList.Instance.AddTickCallback(this.SceneObject, this); playerEntered = false; SceneObject.SetObjectType(PlatformerData.ActorTriggerObjectType, true); transitionFinished = false; camera = new CameraManager(TorqueObjectDatabase.Instance.FindObject<T2DSceneCamera>("Camera")); return true; }