예제 #1
0
파일: Enemy.cs 프로젝트: GiroZX/Area51-2192
 public void OnDeath()
 {
     Destroy(GetComponent <Animator>());
     SpawnController.Create();
     Destroy(GetComponent <Enemy>());
     //Destroy(gameObject);
 }
예제 #2
0
        public void Destroy()
        {
            SpawnController.Create();

            //Spawner.Spawn();
            Destroy(gameObject);
        }
예제 #3
0
 public void onDeath()
 {
     SpawnController.Create();
     Destroy(gameObject);
 }