protected override void AnimationFinish(object sender, AnimationFinishEventArgs e) { PopState(); }
protected override void AnimationFinish(object sender, AnimationFinishEventArgs e) { throw new NotImplementedException(); }
protected abstract void AnimationFinish(object sender, AnimationFinishEventArgs e);
private void OnFinish(AnimationFinishEventArgs e) { if (Finish != null) Finish(this, e); }