public void SetMessage(plMessage msg, hsResMgr mgr) { hsStream s = new hsStream(new MemoryStream()); s.Version = mgr.Version; if (msg != null) mgr.WriteCreatable(s, msg); fHelper.Stream = s; s.Close(); // Fill in the flags // TODO: CCR -> AllPlayers InterAgeRouting = msg.InterAgeRouting; UseRelRegions = msg.UseRelRegions; }
public override void Write(hsStream s, hsResMgr mgr) { base.Write(s, mgr); s.WriteBool(fIsPlayer); mgr.WriteKey(s, fSpawnPoint); // Cyan is really quite stupid sometimes... if (fInitialTask == null) s.WriteBool(false); else { s.WriteBool(true); mgr.WriteCreatable(s, fInitialTask); } if (s.Version.IsMystOnline) s.WriteSafeString(fUserStr); }
public override void Write(hsStream s, hsResMgr mgr) { base.Write(s, mgr); mgr.WriteKey(s, fCloneKey); mgr.WriteKey(s, fRequestorKey); s.WriteUInt(fOriginatingPlayerID); s.WriteUInt(fUserData); s.WriteBool(fValidMsg); s.WriteBool(fIsLoading); mgr.WriteCreatable(s, fTriggerMsg); }