public GhoulDeath(Ghoul zombie) : base(zombie) { this.Image = SpriteBank.GetAnimation(@"Images\Zombies\Zombies\Ghoul\Death"); this.Image.Delay = 40; this.Align = new Vector2(67f, 89f); this.Timer.Interval = TimeSpan.FromMilliseconds(2000); }
public GhoulWalk(Ghoul zombie) : base(zombie) { this.Image = SpriteBank.GetAnimation(@"Images\Zombies\Zombies\Ghoul\Walk"); this.Image.Delay = 40; this.Align = new Vector2(13f, 84f); this.Velocity = 2.5f; }
public GhoulAttack(Ghoul zombie) : base(zombie) { this.Image = SpriteBank.GetAnimation(@"Images\Zombies\Zombies\Ghoul\Attack"); this.Image.Delay = 50; this.Align = new Vector2(18f, 98f); this.Damage = 9; this.AttackTimer.Interval = TimeSpan.FromMilliseconds(this.Image.Delay * (this.Image.Frames.Count + 1)); }