public PhysicsBody(double mass, PhysicsHull hull) { Mass = mass; Hull = hull; OOB = new OrientedBoundingBox(-Vector3.One, Vector3.One); }
public PhysicsBody(double mass) { Mass = mass; Hull = new PhysicsHull(1); OOB = new OrientedBoundingBox(-Vector3.One, Vector3.One); }