public void AddPlanetByOrbitalSpeed(Planet planet, double speed, double coveredAngle) { this.Planets.Add(planet); planet.Attach(this); Physics.EnterOrbitByGivenSpeed(ref planet, this.Star, speed, coveredAngle); }
public void AddPlanetNOTORBITALSAFE(Planet planet) { this.Planets.Add(planet); planet.Attach(this); }
public void AddPlanetByOrbitalRadius(Planet planet, double radius, double coveredAngle) { this.Planets.Add(planet); planet.Attach(this); Physics.EnterOrbitByGivenRadius(ref planet, this.Star, radius, coveredAngle); }