예제 #1
0
 public void Start()
 {
     if (Instance)
     {
         DestroyImmediate(gameObject);
     }
     else
     {
         DontDestroyOnLoad(gameObject);
         Instance = this;
         GameEvents.onGameSceneLoadRequested.Add(new EventData <GameScenes> .OnEvent(OnGameSceneLoadRequested));
         PlanetSettings.Load(KSPUtil.ApplicationRootPath + "/GameData/PlanetRandomizer/Resources/PlanetRandomizer.cfg");
         PlanetDefault.Load(KSPUtil.ApplicationRootPath + "/GameData/PlanetRandomizer/Resources/PlanetRandomizer.cfg");
     }
 }
예제 #2
0
 public void Start()
 {
     if (Instance)
     {
         DestroyImmediate(gameObject);
     }
     else
     {
         DontDestroyOnLoad(gameObject);
         Instance = this;
         GameEvents.onGameSceneLoadRequested.Add(new EventData<GameScenes>.OnEvent(OnGameSceneLoadRequested));
         PlanetSettings.Load(KSPUtil.ApplicationRootPath + "/GameData/PlanetRandomizer/Resources/PlanetRandomizer.cfg");
         PlanetDefault.Load(KSPUtil.ApplicationRootPath + "/GameData/PlanetRandomizer/Resources/PlanetRandomizer.cfg");
     }
 }