/// <summary> /// Add a condition /// </summary> /// <param name="sender">Sender</param> /// <param name="e">Event Args</param> private void addConditionButton_Click(object sender, EventArgs e) { //Show editor dialog then update condition list Condition_Editor editor = new Condition_Editor(); editor.ShowDialog(); updateConditionList(); }
/// <summary> /// Edit button click /// </summary> private void editButton_Click(object sender, EventArgs e) { TreeNode node = conditionEditorTreeView.SelectedNode; //Check if node is valid if (node != null && node.Tag != null && node.Tag.ToString() != "") { //Open editor, update list once closed Condition_Editor editor = new Condition_Editor(Convert.ToInt32(conditionEditorTreeView.SelectedNode.Tag)); editor.ShowDialog(); updateConditionList(); } }