public Bullet(PlaneFather pf, Image img, int speed, int power) : base(pf.x + 25, pf.y + 55, img.Width, img.Height, 7, 0, pf.Dir) { this.imgBullet = img; this.Power = power; }
public EnemyBullet(PlaneFather pf, int speed, int power) : base(pf, imgHero, speed, power) { }